Binding Earth Transmutation If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a snapping quagmire that pulls the target down and damages it if it attempts to move through such terrain. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_race_guide transmutation component_v component_s component_df druid
Binding Earth, Mass Transmutation This spell functions as binding earth, except as noted. Class Levels: Druid 6 Witch 6 Hunter 6 advanced_race_guide transmutation druid hunter witch earth
Burning Sands Conjuration You cause sheets of hot sand to spread over the ground in the area of effect. Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 adventurer-s-guide conjuration earth fire component_v component_s
Calcific Touch Transmutation Touch attack slows target, 1d4 Dex damage. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide transmutation component_v component_s arcanist bloodrager
Carve Passage Transmutation You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice chunks (each no more than 5 feet in diameter) whose volume fills one 5-foot cube per level. Class Levels: Druid 5 Wizard 5 Sorcerer 5 inner_sea_races transmutation earth component_v component_s component_f
Cave Fangs Conjuration You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out of the floor or ceiling of a stone surface to "bite" an intruder. Class Levels: Druid 5 Witch 5 Hunter 5 Shaman 5 ultimate-wilderness conjuration earth component_v component_s component_m
Clashing Rocks Conjuration 20d6 damage to target creature. Class Levels: Druid 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide conjuration component_v component_s arcanist druid
Diamond Spray Evocation A cone of tiny, sparkling slivers as hard and sharp as fled diamonds springs from your outstretched fingers at tremendous speed. Class Levels: Wizard 3 Sorcerer 3 pathfinder_24_the_final_wish evocation earth component_v component_s component_m
Earth Glide Transmutation The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. Class Levels: Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 advanced_race_guide transmutation component_v component_s alchemist arcanist
Earth Tremor Transmutation You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Bloodrager 3 ultimate-wilderness transmutation earth component_v component_s bloodrager
Earthquake Evocation Intense tremor shakes 80-ft.-radius. Class Levels: Druid 8 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s component_df cleric
Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Entomb Transmutation You designate an aboveground area and send it deep within the earth. Class Levels: Druid 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 heroes_of_the_darklands transmutation earth component_v component_s component_m
Expeditious Construction Conjuration You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet thick, 3 feet tall, and 10 feet long per 3 caster levels you possess (minimum 10 feet). Class Levels: Druid 1 Wizard 1 Sorcerer 1 arcane_anthology conjuration earth component_v component_s component_m
Expeditious Excavation Transmutation Moves 5-ft. cubes of earth. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Gravel Vortex Conjuration You create a hail of tiny pieces of rock and dust that batter and scrape against all things in the area, dealing 5d6 points of bludgeoning damage. Class Levels: Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 adventure_path_93_forge_of_the_giant_god conjuration earth component_v component_s component_m
Groundswell Transmutation Allows the target to cause the ground to rise up beneath him. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Warpriest 2 advanced_race_guide transmutation component_v component_s cleric druid
Hairline Fractures Transmutation With a single touch, you create temporary hairline fractures in a piece of stone or a creature with the earth subtype. Class Levels: Druid 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 inner_sea_gods transmutation earth component_v component_s component_m
Heart Of The Metal Transmutation Weapons bypass DR and hardness as adamantine, cold iron, or silver. Class Levels: Magus 3 Witch 3 Wizard 3 Sorcerer 3 advanced-class-guide transmutation earth component_v component_s component_m
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Magic Boulder Transmutation Transmutes up to 3 rocks into boulders for rock throwing or siege engine ammunition. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Warpriest 2 monster_codex transmutation cleric druid hunter oracle
Meld Into Stone Transmutation You and your gear merge with stone. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Warpriest 3 core_rulebook transmutation component_v component_s component_df cleric
Mighty Fist Of The Earth Conjuration You create a fist-sized rock that flies toward one enemy. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1 advanced_race_guide conjuration component_v component_s component_df cleric
Molten Orb Evocation You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash weapon. Class Levels: Magus 2 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2 advanced-class-guide evocation earth fire component_v component_s