Dispel Magic, Greater Abjuration As dispel magic, but with multiple targets. Class Levels: Bard 5 Druid 6 Magus 6 Skald 5 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s arcanist bard
Divine Trident Evocation A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. Class Levels: Druid 2 Witch 2 Cleric 2 inner_sea_gods evocation electricity component_v component_s component_df
Dominate Animal Enchantment One animal obeys your silent mental commands and orders. Class Levels: Druid 3 Hunter 3 Shaman 3 core_rulebook enchantment component_v component_s druid hunter
Dousing Rain Evocation With a beckoning gesture, you call forth a downpour of rain. Class Levels: Bard 2 Druid 2 Witch 2 Shaman 2 villain_codex evocation water component_v component_s component_m
Dragon Turtle Shell Abjuration Reduces effective size category of incoming natural attacks by 1 per 5 caster levels. Class Levels: Druid 2 Cleric 3 Wizard 3 Sorcerer 3 Alchemist 3 dragonslayer_s_handbook abjuration component_v component_s component_m alchemist
Drain Poison Transmutation Drains 1 dose of venom from a poisonous creature and magically coats your weapon. Class Levels: Druid 3 Witch 3 Cleric 3 Ranger 3 Alchemist 3 Antipaladin 3 dirty_tactics_toolbox transmutation poison component_v component_s component_m
Dream Feast Conjuration The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her favorite foods and drinks. Class Levels: Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 inner_sea_gods conjuration component_v component_s component_df cleric
Dust Form Transmutation You become an incorporeal creature of dust for a short period of time. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Alchemist 5 Warpriest 6 Investigator 5 ultimate_combat transmutation component_v component_s component_m alchemist
Eagle Aerie Conjuration Summon 1 giant eagle/3 levels. Class Levels: Druid 6 Hunter 6 Summoner 6 ultimate_magic conjuration component_v component_s component_df druid
Eagle Eye Divination Creates a magical sensor high above you. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 advanced_player_s_guide divination component_v component_s component_df druid
Earth Glide Transmutation The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. Class Levels: Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 advanced_race_guide transmutation component_v component_s alchemist arcanist
Earth Tremor Transmutation You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Bloodrager 3 ultimate-wilderness transmutation earth component_v component_s bloodrager
Earthquake Evocation Intense tremor shakes 80-ft.-radius. Class Levels: Druid 8 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s component_df cleric
Echo Illusion You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval. Class Levels: Bard 1 Druid 1 Skald 1 Witch 1 Hunter 1 Medium 1 Ranger 1 Psychic 1 Mesmerist 1 Occultist 1 Spiritualist 1 ultimate-wilderness illusion component_s component_f bard druid
Echolocation Transmutation Sonic sense gives you blindsight 40 ft. Class Levels: Bard 4 Druid 4 Skald 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 4 Investigator 4 ultimate_magic transmutation component_v alchemist arcanist bard
Elemental Mastery Transmutation You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines). Class Levels: Druid 4 Magus 4 Ranger 4 Wizard 4 Sorcerer 4 inner_sea_races transmutation component_v component_s druid magus
Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Elemental Swarm Conjuration Summons multiple elementals. Class Levels: Druid 9 Witch 9 Shaman 9 core_rulebook conjuration component_v component_s druid shaman
Endothermic Touch Transmutation This spell slows the metabolism and other bodily functions of a creature for a short amount of time. Class Levels: Druid 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 monster_codex transmutation component_v component_s component_m component_df
Endure Elements Abjuration Exist comfortably in hot or cold regions. Class Levels: Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s adept alchemist
Endure Elements, Communal Abjuration As endure elements, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3 ultimate_combat abjuration component_v component_s alchemist arcanist
Enhanced Diplomacy Divination You imbue the subject with divine diplomacy skills. Class Levels: Druid 0 Cleric 0 taldor_echoes_of_glory divination component_v component_s cleric druid
Enlarge Tail Transmutation When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls. Class Levels: Druid 1 Magus 1 Witch 1 Wizard 1 Sorcerer 1 Summoner 1 Alchemist 1 Antipaladin 1 kobolds_of_golarion transmutation component_v component_s alchemist antipaladin
Enlightened Step Transmutation Regulates mystical balance, making the caster's steps lighter than air. Class Levels: Druid 6 Cleric 6 Shaman 6 divine_anthology transmutation air meditative component_v component_m