Hellfire Ray Evocation A blast of hellfire blazes from your hands. Class Levels: Magus 6 Witch 6 Cleric 6 Wizard 6 Sorcerer 6 book_of_the_damned evocation evil component_v component_s component_f
Hidden Blades Illusion Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks. Class Levels: Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 magic_tactics_toolbox illusion component_v component_s component_m alchemist
Hidden Diplomacy Enchantment As part of casting this spell, you can attempt a single Intimidate skill check to make a target act friendly toward you. Class Levels: Bard 1 Magus 1 Cleric 1 Psychic 1 Mesmerist 1 Inquisitor 1 spymaster_s_handbook enchantment mind_affecting component_v component_s component_m
Hide Weapon Transmutation Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound. Class Levels: Magus 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1 Antipaladin 1 dirty_tactics_toolbox transmutation component_v component_s antipaladin inquisitor
Hobble Transmutation This spell disrupts the method a target uses for movement. Class Levels: Bard 1 Magus 1 Ranger 1 Wizard 1 Sorcerer 1 Mesmerist 1 Inquisitor 1 villain_codex transmutation component_v component_s component_m bard
Hollow Blades Transmutation All melee and natural attacks from the target deal damage as if the target were one size category smaller than it actually is. Class Levels: Magus 2 Witch 3 Ranger 1 Shaman 3 Wizard 3 Sorcerer 3 giant_hunter_s_handbook transmutation component_v component_s magus ranger
Horrifying Visage Necromancy You channel residual feelings of terror into the minds of creatures within the area, causing those fears to manifest when confronted with a specific object. Class Levels: Bard 3 Magus 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Inquisitor 3 Spiritualist 3 haunted_heroes_handbook necromancy emotion fear mind_affecting component_v
Huntmaster's Spear Transmutation Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. Class Levels: Druid 2 Magus 2 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Occultist 2 Inquisitor 2 Antipaladin 1 monster_hunter_s_handbook transmutation component_v component_s component_m component_df
Hydraulic Push Evocation Wave of water bull rushes an enemy. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Hydraulic Torrent Evocation Creates torrent of water that bull rushes any creature in its path. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Ice Slick Evocation You create a blast of intense cold, coating all solid surfaces in the area with a thin coating of ice. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 monster_codex evocation component_v component_s arcanist druid
Ice Storm Evocation Hail deals 5d6 damage in area 40 ft. across. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m component_df
Illusion Of Calm Illusion You appear to be standing still, even when you take some actions. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_combat illusion component_v component_s alchemist arcanist
Illusion Of Treachery Illusion You create an illusion that takes the same space as a foe and mimics its movements perfectly. Class Levels: Magus 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3 Occultist 4 Antipaladin 3 ultimate-intrigue illusion component_s component_f antipaladin mesmerist
Illusion Of Treachery (Greater) Illusion Illusion makes your attacks appear to come from another creature while concealing your actions. Class Levels: Magus 6 Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 4 Occultist 5 Antipaladin 4 ultimate-intrigue illusion component_s component_f antipaladin mesmerist
Imbue With Elemental Might Evocation This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target. Class Levels: Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Impart Mind Transmutation This spell grants the target magic item temporary intelligence by siphoning off a tiny portion of your own mind to infuse the object. Class Levels: Magus 5 Cleric 6 Wizard 6 Sorcerer 6 inner_sea_magic transmutation component_v component_s component_m cleric
Infernal Healing Conjuration You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. Class Levels: Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Infernal Healing, Greater Conjuration As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. Class Levels: Magus 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Infuse Self Transmutation When you cast this spell, you assume the form of a native outsider from the following list: aasimar, aphorite, duskwalker, fetchling, ganzi, ifrit, oread, shabti, suli, sylph, tiefling, or undine. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3 planar_adventures transmutation component_v component_s component_m alchemist
Instant Fake Illusion You create an illusory duplicate of the target item. Class Levels: Bard 3 Magus 4 Skald 3 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Inquisitor 3 ultimate-intrigue illusion component_v component_s component_m bard
Instant Weapon Conjuration You create a melee weapon sized appropriately for you from opaque force. Class Levels: Bard 2 Magus 2 Cleric 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 melee_tactics_toolbox conjuration force component_v component_s bard
Interposing Hand Evocation Hand provides cover against 1 opponent. Class Levels: Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook evocation component_v component_s component_f arcanist
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df