Poisonous Balm Conjuration You mend the target's injuries, curing 3d8+%1 hit points as cure serious wounds, but leaving its body laced with a subtle toxin that remains inert until you activate it. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Shaman 4 Occultist 4 Warpriest 4 ultimate-intrigue conjuration poison ruse component_v component_s
Poisonous Cloud Conjuration Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are toxic. Class Levels: Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 potions_poisons conjuration poison component_v component_s component_m
Protective Spirit Conjuration Protects from attacks of opportunity. Class Levels: Hunter 2 Ranger 2 advanced_player_s_guide conjuration component_v component_s component_df hunter
Purging Finale Conjuration Removes one negative effect. Class Levels: Bard 3 Skald 3 advanced_player_s_guide conjuration component_v component_s bard skald
Purified Calling Conjuration Eidolon summoned is fully healed. Class Levels: Summoner 4 advanced_player_s_guide conjuration component_v component_s component_m summoner
Purify Body Conjuration You align the target's chakras and soothe any unwanted imperfections found within its physical form, leaving its body pristine and without any pain or weakness. Class Levels: Cleric 4 Medium 4 Oracle 4 Paladin 4 Psychic 5 Alchemist 4 Warpriest 4 healer_s_handbook conjuration component_v component_s alchemist cleric
Rain Of Frogs Conjuration Summon a swarm of poisonous frogs. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 ultimate_magic conjuration component_v component_s component_m component_df
Rain Of Arrows Conjuration You point your finger and conjure a cloud of magical arrows that rain down on any creatures and objects in the indicated area. Class Levels: Wizard 8 Sorcerer 8 ranged_tactics_toolbox conjuration component_v component_s component_m sorcerer
Raise Animal Companion Conjuration As raise dead, but on an animal. Class Levels: Druid 5 Hunter 4 Ranger 4 Paladin 4 ultimate_magic conjuration component_v component_s component_m druid
Raise Dead Conjuration Restores life to subject who died as long as one day/level ago. Class Levels: Adept 5 Witch 6 Cleric 5 Oracle 5 Shaman 6 Warpriest 5 core_rulebook conjuration component_v component_s component_m component_df
Rampart Conjuration Creates 5-ft.-thick earthen barrier. Class Levels: Druid 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Realm Retribution Conjuration All attacks made by the target match your alignment, counting as either chaotic, evil, good, or lawful as appropriate. Class Levels: Cleric 8 Inquisitor 6 chronicle_of_legends conjuration component_v component_s cleric inquisitor
Refuge Conjuration Alters item to transport its possessor to your abode. Class Levels: Witch 9 Cleric 7 Oracle 7 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook conjuration component_v component_s component_m arcanist
Regenerate Conjuration Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). Class Levels: Druid 9 Witch 7 Cleric 7 Oracle 7 Shaman 7 core_rulebook conjuration component_v component_s component_df cleric
Reincarnate Spy Conjuration Functions as reincarnate, but new body resembles a chosen creature of same size, sex, and age. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 ultimate-intrigue conjuration component_v component_s component_m component_df
Rejuvenate Eidolon Conjuration As lesser rejuvenate eidolon, but cures 3d10 damage +1/level (max +10). Class Levels: Summoner 3 advanced_player_s_guide conjuration component_v component_s component_m summoner
Rejuvenate Eidolon, Greater Conjuration As lesser rejuvenate eidolon, but cures 5d10 damage +1/level (max +20). Class Levels: Summoner 5 advanced_player_s_guide conjuration component_v component_s component_m summoner
Rejuvenate Eidolon, Lesser Conjuration Eidolon cured 1d10 damage +1/level (max +5). Class Levels: Summoner 1 advanced_player_s_guide conjuration component_v component_s component_m summoner
Release The Hounds Conjuration This spell summons a pack of canines that respond to the spellcaster's commands and act in perfect unison, causing them to function like a swarm. Class Levels: Bard 5 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Summoner 5 magic_tactics_toolbox conjuration component_v component_s component_m component_df
Reloading Hands Conjuration Loads a single shot into your weapon every round. Class Levels: Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat conjuration component_v component_s arcanist hunter
Remove Blindness/Deafness Conjuration Cures normal or magical blindness or deafness. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Paladin 3 Alchemist 3 Warpriest 3 Investigator 3 core_rulebook conjuration component_v component_s alchemist cleric
Remove Disease Conjuration Cures all diseases affecting subject. Class Levels: Adept 3 Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook conjuration component_v component_s adept alchemist
Remove Paralysis Conjuration Frees one or more creatures from paralysis or slow effect. Class Levels: Cleric 2 Oracle 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook conjuration component_v component_s cleric inquisitor
Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric