Hidden Knowledge Transmutation This subtle but useful spell allows you to safeguard important knowledge-even from yourself. Class Levels: Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 adventurer_s_guide transmutation component_v component_s component_m bard
Hidden Speech Transmutation Gain +10 on Bluff to send secret messages. Class Levels: Bard 2 Skald 2 Witch 2 Inquisitor 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Hidden Spring Transmutation You spend 1 hour in quiet meditation, holding the focus component in both hands and walking around a natural area. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Ranger 1 Shaman 1 Warpriest 1 ultimate_wilderness transmutation water component_v component_s component_f
Holy Ice Transmutation Create wall or javelins of frozen holy water. Class Levels: Cleric 5 Oracle 5 Warpriest 5 ultimate_magic transmutation component_v component_s component_m cleric
Holy Ice Weapon Transmutation You create a masterwork weapon that has the qualities of ice and holy water. Class Levels: Cleric 2 Warpriest 2 Inquisitor 2 advanced_class_guide transmutation cold good water component_v
Honeyed Tongue Transmutation Roll 2 dice when using Diplomacy, take higher roll. Class Levels: Bard 2 Skald 2 Paladin 1 Inquisitor 2 advanced_player_s_guide transmutation component_v component_m component_df bard
Hostile Levitation Transmutation Levitates the targeted creature up off the ground. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_combat transmutation component_v component_s component_m arcanist
Hungry Earth Transmutation The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals. Class Levels: Druid 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 monster_codex transmutation component_v component_s arcanist druid
Ice Body Transmutation Your body becomes living ice. Class Levels: Witch 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic transmutation component_v component_s arcanist shaman
Imbue With Aura Transmutation Target emulates your cleric aura. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic transmutation component_v component_s component_df cleric
Improve Trap Transmutation Improves a trap with one specific element of the trap chosen at the time of casting. Class Levels: Druid 3 Witch 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 Antipaladin 2 advanced_race_guide transmutation component_v component_s antipaladin arcanist
Infuse Robot Transmutation If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. Class Levels: Druid 7 Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 technology_guide transmutation component_v component_s arcanist cleric
Innocence Transmutation Gain +10 on Bluff checks to seem innocent. Class Levels: Bard 1 Skald 1 advanced_player_s_guide transmutation component_v component_s bard skald
Instrument Of Agony Transmutation Weapon exudes divine fury, granting a bonus on Intimidate checks. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 ultimate_combat transmutation component_v component_s cleric inquisitor
Invoke Primal Power Transmutation This spell must be cast as you activate wild shape to assume the form of an animal of at least Large size. Class Levels: Druid 5 Hunter 5 adventurer_s_guide transmutation component_v component_s druid
Iron Body Transmutation Your body becomes living iron. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook transmutation component_v component_s component_m component_df
Ironbeard Transmutation Causes a brushy beard of stiff iron to erupt from the face of a willing target. Class Levels: Magus 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Ironwood Transmutation Magic wood is as strong as steel. Class Levels: Druid 6 Hunter 6 core_rulebook transmutation component_v component_s component_f druid
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Jury-Rig Transmutation Removes the broken condition from the targeted object. Class Levels: Bard 1 Magus 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 ultimate_combat transmutation component_v component_s component_m arcanist
Keen Edge Transmutation Doubles normal weapon's threat range. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 core_rulebook transmutation component_v component_s arcanist bloodrager
Keen Senses Transmutation Subject gains +2 Perception, low-light vision. Class Levels: Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_m component_df alchemist
Kinetic Reverberation Transmutation Channels the force of an enemy's attack back into its weapon. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m alchemist