Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Empower Holy Water Transmutation You empower a vial of holy water to deal additional damage to undead creatures. Class Levels: Bard 2 Paladin 1 Alchemist 2 undead_slayer_s_handbook transmutation good component_v component_s alchemist
Enchantment Sight Divination Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are affected by an enchantment effect. Class Levels: Bard 2 Witch 2 Cleric 2 Medium 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Spiritualist 2 heroes_of_the_high_court divination component_v component_s alchemist bard
Enhance Water Transmutation This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. Class Levels: Bard 1 Cleric 1 Oracle 1 Paladin 1 inner_sea_gods transmutation component_v component_s bard cleric
Enshroud Thoughts Abjuration Ward yourself against thought detection and memory alteration. Class Levels: Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 occult-adventures abjuration mind_affecting component_v component_s alchemist
Enter Image Transmutation Transfers your consciousness to an object bearing your likeness. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Enthrall Enchantment Captivates all within 100 ft. + 10 ft./level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s bard cleric
Entice Fey Conjuration This spell functions as lesser entice fey, except that the spell's whimsical calling can produce a single fey of 12 Hit Dice or less, or two fey of the same kind whose Hit Dice total no more than 12. Class Levels: Bard 6 Druid 7 Skald 6 Shaman 7 ultimate-intrigue conjuration component_v component_s component_m bard
Entice Fey (Lesser) Conjuration This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to lend you its aid with an offering of music or something else it finds appealing. Class Levels: Bard 4 Druid 5 Skald 4 Hunter 4 Medium 3 Ranger 4 Shaman 5 ultimate-intrigue conjuration component_v component_s component_m medium
Enticing Adulation Enchantment A targeted creature that fails its saving throw is filled with a deep desire to protect and care for you, fawning over your needs and ensuring your comfort. Class Levels: Bard 3 Witch 4 Wizard 4 Sorcerer 4 agents_of_evil enchantment mind_affecting component_v component_s component_m
Envious Urge Enchantment Targets steal from or disarm others. Class Levels: Bard 4 Skald 4 Wizard 6 Arcanist 6 Sorcerer 6 ultimate_magic enchantment component_v component_s arcanist bard
Erase Transmutation Mundane or magical writing vanishes. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook transmutation component_v component_s arcanist bard
Escape Alarm Abjuration You place a ward on an area that notifies you when a creature exits it. Class Levels: Bard 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Occultist 2 Inquisitor 2 Spiritualist 2 villain_codex abjuration component_v component_s component_f arcanist
Escaping Ward Abjuration This ward grants you extra maneuverability when you avoid attacks against larger foes. Class Levels: Bard 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Inquisitor 2 advanced_race_guide abjuration component_v component_s arcanist bard
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Expeditious Retreat Transmutation Your base speed increases by 30 ft. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Inquisitor 1 Investigator 1 core_rulebook transmutation component_v component_s alchemist arcanist
Exquisite Accompaniment Illusion Instrument maintains bardic performance for you. Class Levels: Bard 3 Skald 3 ultimate_magic illusion component_v component_s bard skald
Extreme Buoyancy Evocation The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Eyebite Necromancy Target becomes panicked, sickened, and comatose. Class Levels: Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook necromancy component_v component_s alchemist arcanist
Fable Tapestry Illusion This spell is available to members of a specific ethinicity of nomadic people. Class Levels: Bard 5 inner_sea_races illusion shadow component_v component_s component_f
Fabricate Disguise Transmutation You change outfits or create a disguise out of materials you are wearing or carrying (potentially including a disguise kit). Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 ultimate-intrigue transmutation component_s alchemist antipaladin bard
False Age Transmutation Select an age category within one step of your actual age category, either older or younger. Class Levels: Bard 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 heroes_from_the_fringe transmutation component_v component_s component_m alchemist
False Alibi Enchantment This spell functions similarly to modify memory, except you can modify the target's memory only in a specific way. Class Levels: Bard 3 Cleric 3 Oracle 3 Inquisitor 3 inner_sea_gods enchantment mind_affecting component_v component_s component_m
False Belief Enchantment You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length. Class Levels: Bard 2 Skald 2 Psychic 2 Mesmerist 2 ultimate-intrigue enchantment mind_affecting component_v component_s component_m