Decompose Corpse Necromancy Turn a corpse into a clean skeleton. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_magic necromancy component_v component_s component_m arcanist
Decrepit Disguise Illusion Make an object seem worthless. Class Levels: Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 occult-adventures illusion component_v bard medium mesmerist
Deep Slumber Enchantment Puts 10 HD of creatures to sleep. Class Levels: Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook enchantment arcanist bard shaman skald
Defending Bone Necromancy You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Inquisitor 2 inner_sea_gods necromancy component_v component_s component_f component_df
Defending Sword Evocation You create a sword of force that functions as mage's sword except as described here. Class Levels: Magus 6 Wizard 6 Psychic 7 Sorcerer 6 Occultist 6 arcane_anthology evocation force magus occultist psychic
Defending Sword, Mass Evocation This spell functions as defending sword, except you can create one sword per 5 caster levels, each of which must defend a different creature within range. Class Levels: Wizard 9 Sorcerer 9 arcane_anthology evocation force sorcerer wizard
Defensive Shock Evocation Electricity damages your attackers. Class Levels: Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_magic evocation component_v component_s component_m alchemist
Deflect Blame Enchantment You can cast this spell immediately after attacking a creature, causing that creature to believe that a different creature that threatens it was responsible for the attack rather than you. Class Levels: Bard 2 Skald 2 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 ultimate-intrigue enchantment mind_affecting component_v component_s bard
Deflection Abjuration Attacks that miss are redirected back to the source of the attack. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 advanced_player_s_guide abjuration component_v component_s component_m arcanist
Defoliate Necromancy You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or a 10-foot-radius spread. Class Levels: Druid 2 Ranger 1 Wizard 2 Sorcerer 2 sargava_the_lost_colony necromancy component_v component_s component_m druid
Deft Digits Transmutation You animate the target of the spell, manipulating the glove with your own hand from a distance. Class Levels: Bard 3 Medium 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Spiritualist 3 arcane_anthology transmutation component_v component_s bard medium
Deja Vu Enchantment Make a creature repeat its actions. Class Levels: Bard 1 Skald 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 occult-adventures enchantment mind_affecting component_v bard mesmerist
Delay Pain Enchantment Ignore pain for 1 hour/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Inquisitor 2 ultimate_magic enchantment component_v component_s arcanist bard
Delayed Blast Fireball Evocation 1d6/level fire damage; you can postpone blast for up to 5 rounds. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook evocation arcanist elementalist_wizard sorcerer wizard
Delectable Flesh Transmutation Choose a creature within range as the object of hunger. Class Levels: Druid 7 Witch 6 Shaman 7 Wizard 6 Sorcerer 6 ultimate-wilderness transmutation mind_affecting sorcerer witch wizard
Delusional Pride Enchantment Target is penalized on attacks and checks but gains bonus against charms and compulsions. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 ultimate_magic enchantment component_v component_s arcanist bard
Demand Enchantment As sending, plus you can send suggestion. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment arcanist sorcerer witch wizard
Demand Offering Enchantment Make a creature give you an object it's holding. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1 Inquisitor 2 Antipaladin 1 occult-adventures enchantment mind_affecting component_v component_s antipaladin
Demanding Message Enchantment This spell initially functions as message (allowing no save or spell resistance). Class Levels: Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3 Occultist 4 ultimate-intrigue enchantment language_dependent mind_affecting component_v component_s
Demanding Message (Mass) Enchantment This spell functions as demanding message, except that you can issue one suggestion to each of the spell's targets instead of just one. Class Levels: Bard 6 Skald 6 Witch 7 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 6 Occultist 6 ultimate-intrigue enchantment language_dependent mind_affecting component_v component_s
Depilate Necromancy This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the creature disheveled and less commanding. Class Levels: Bard 1 Druid 1 Witch 1 Wizard 1 Sorcerer 1 blood_of_the_beast necromancy component_s component_m bard druid
Desperate Weapon Conjuration You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon. Class Levels: Bard 1 Magus 1 Skald 1 Cleric 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 ultimate-intrigue conjuration component_v antipaladin bard bloodrager
Destabilize Powder Transmutation Ammunition in the targeted firearm is prone to misfire. Class Levels: Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat transmutation component_v component_s component_m arcanist
Destablize Powder Transmutation This spell makes the ammunition in the target firearm is prone to misfire. Class Levels: Witch 2 Wizard 2 Sorcerer 2 ultimate_combat transmutation component_v component_s component_m sorcerer