Solidify Earth Transmutation Stone, dirt, and other types of earth within the area become more tightly packed. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 monster_hunter_s_handbook transmutation earth component_v component_s component_m
Soothing Mud Conjuration You create an area of healing mud. Class Levels: Druid 3 Hunter 3 Ranger 3 Shaman 3 ultimate-wilderness conjuration earth water component_v component_s
Spark Evocation Ignites flammable objects. Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0 advanced_player_s_guide evocation component_v component_s arcanist bard
Speak With Animals Divination You can communicate with animals. Class Levels: Bard 3 Druid 1 Skald 3 Hunter 1 Ranger 1 core_rulebook divination component_v component_s bard druid
Speak With Plants Divination You can talk to plants and plant creatures. Class Levels: Bard 4 Druid 3 Skald 4 Hunter 2 Ranger 2 core_rulebook divination component_v component_s bard druid
Spellstaff Transmutation Stores one spell in wooden quarterstaff. Class Levels: Druid 6 Hunter 6 core_rulebook transmutation component_v component_s component_f druid
Spider Climb Transmutation Grants ability to walk on walls and ceilings. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m alchemist
Spider Climb, Communal Transmutation As spider climb, but you may divide the duration among creatures touched. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3 ultimate_combat transmutation component_v component_s component_m alchemist
Spike Growth Transmutation Creatures in area take 1d4 damage, may be slowed. Class Levels: Druid 3 Hunter 2 Ranger 2 core_rulebook transmutation component_v component_s component_df druid
Spike Stones Transmutation Creatures in area take 1d8 damage, may also be slowed. Class Levels: Druid 4 Hunter 4 Shaman 4 core_rulebook transmutation component_v component_s component_df druid
Spit Venom Transmutation Spit blinding black adder venom. Class Levels: Druid 3 Witch 3 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Warpriest 4 ultimate_magic transmutation component_v cleric druid hunter
Stabilize Conjuration Cause a dying creature to stabilize. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Warpriest 0 Inquisitor 0 core_rulebook conjuration component_v component_s adept cleric
Stabilize Pressure Abjuration You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 Unchained Summoner 2 aquatic_adventures abjuration component_v component_s component_m alchemist
Steal Breath Transmutation You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide transmutation component_v component_s arcanist bard
Stench Of Prey Transmutation The target exudes a strong odor that most predators recognize as the scent of helpless prey. Class Levels: Druid 3 Hunter 3 Ranger 3 Shaman 3 advanced-class-guide transmutation component_v component_s component_df druid
Stone Call Conjuration 2d6 damage to all creatures in area. Class Levels: Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 advanced_player_s_guide conjuration component_v component_s component_df arcanist
Stone Discus Conjuration You create a stone discus, which flies at an enemy. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2 Bloodrager 2 advanced-class-guide conjuration earth component_v component_s component_m
Stone Fist Transmutation Your unarmed strikes are lethal. Class Levels: Druid 1 Magus 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Stone Shape Transmutation Sculpts stone into any shape. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Elementalist Wizard 4 core_rulebook transmutation component_v component_s component_m component_df
Stone Shield Conjuration A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. Class Levels: Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 advanced_race_guide conjuration component_v component_s component_df arcanist
Stone Tell Divination Talk to natural or worked stone. Class Levels: Druid 6 Hunter 6 Shaman 7 core_rulebook divination component_v component_s component_df druid
Stoneskin Abjuration Grants DR 10/adamantine. Class Levels: Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4 core_rulebook abjuration component_v component_s component_m adept
Stoneskin, Communal Abjuration As stoneskin, but you may divide the duration among creatures touched. Class Levels: Druid 6 Hunter 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Inquisitor 5 Investigator 5 ultimate_combat abjuration component_v component_s component_m alchemist
Storm Sight Divination You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 adventurer-s-guide divination component_v component_s component_f cleric