Path Of The Winds Evocation With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. Class Levels: Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 advanced_race_guide evocation component_v component_s arcanist druid
Peace Bond Abjuration This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level). Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1 heroes_of_the_street abjuration component_v component_s component_m component_df
Pernicious Poison Necromancy Target takes a -4 penalty against poison. Class Levels: Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 2 ultimate_magic necromancy component_v component_s component_df antipaladin
Pernicious Pranksters Conjuration You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes. Class Levels: Bard 3 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 3 heroes_from_the_fringe conjuration component_v component_s component_m bard
Phantom Hunt Transmutation You affect yourself and a single animal companion within 30 feet of you. Class Levels: Druid 4 Ranger 4 advanced_class_origins transmutation component_v component_s component_df druid
Pinecone Bomb Evocation This spell infuses a small pinecone with power, causing it to detonate with explosive force when thrown. Class Levels: Druid 2 Witch 2 Ranger 3 Shaman 2 wilderness_origins evocation component_v component_s component_m druid
Plague Bearer Necromancy You make the target an asymptomatic carrier for a host of virulent diseases. Class Levels: Druid 6 Witch 6 Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Alchemist 6 Inquisitor 6 Antipaladin 6 inner_sea_gods necromancy disease evil component_v component_s
Plague Carrier Necromancy Target's attacks carry filth fever. Class Levels: Druid 4 Witch 5 Cleric 4 Hunter 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4 ultimate_magic necromancy component_v component_s arcanist cleric
Plague Storm Necromancy Cloud infects creatures like contagion. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Planar Aegis Abjuration You draw motes of essence from material native to a plane that has elemental or energy essence traits, weaving the essence together into a shield of force. Class Levels: Druid 5 Ranger 3 Wizard 5 Sorcerer 5 Summoner 4 Occultist 4 plane_hopper_s_handbook abjuration component_v component_s component_m druid
Planar Inquiry Conjuration Calls an outsider to answer questions about a person, place, or event using its planar knowledge. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 adventurer-s-guide conjuration component_v component_s component_m cleric
Planar Orientation Divination This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate within the confusing realities of other planes. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Inquisitor 1 the_first_world_realm_of_the_fey divination component_v component_s bard cleric
Planar Refuge Conjuration This spell enforces the rules of the Material Plane on other planes of existence. Class Levels: Druid 7 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 heroes_of_the_wild conjuration component_v component_s component_m cleric
Planetarium Illusion Projects an illusory model of the local night sky indoors, underground, or by day. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2 people_of_the_stars illusion component_v component_s bard cleric
Plant Growth Transmutation Grows vegetation, improves crops. Class Levels: Druid 3 Hunter 3 Ranger 3 core_rulebook transmutation component_v component_s component_df druid
Plant Voice Transmutation You grant one plant creature the ability to speak, hear, and understand any of the languages you know. Class Levels: Druid 2 Witch 3 Cleric 3 Shaman 2 cohorts_and_companions transmutation component_v component_s component_m cleric
Plundered Power Necromancy Kill a creature and steal its strongest spell-like ability. Class Levels: Druid 7 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 Occultist 6 horror-adventures necromancy evil component_v component_s component_m
Pocketful Of Vipers Conjuration You set a magical ward upon the object touched, which must be a container such as a pouch, bag, backpack, or pocket. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Occultist 3 ultimate-intrigue conjuration component_v component_s component_m druid
Poison Necromancy Touch deals 1d3 Con damage 1/round for 6 rounds. Class Levels: Druid 3 Witch 4 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Warpriest 4 Antipaladin 4 core_rulebook necromancy component_v component_s component_df antipaladin
Poison Breath Evocation You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the area to a deadly poison, as per the poison spell. Class Levels: Druid 6 Witch 7 Cleric 7 dirty_tactics_toolbox evocation poison component_v component_s component_m
Poisoner's Exchange Transmutation You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your choice) into the old container (or another you have on hand). Class Levels: Druid 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Occultist 3 inner_sea_intrigue transmutation poison component_v component_s component_m
Poisonous Balm Conjuration You mend the target's injuries, curing 3d8+%1 hit points as cure serious wounds, but leaving its body laced with a subtle toxin that remains inert until you activate it. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Shaman 4 Occultist 4 Warpriest 4 ultimate-intrigue conjuration poison ruse component_v component_s
Polar Midnight Transmutation Cold darkness paralyzes and deals damage. Class Levels: Druid 9 Witch 9 Cleric 9 Oracle 9 Shaman 9 ultimate_magic transmutation component_v component_s cleric druid
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist bloodrager