Sands Of Time Necromancy Target temporarily ages. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 ultimate_magic necromancy component_v component_s arcanist cleric
Savage Maw Transmutation Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Scrivener's Chant Transmutation This spell imbues a quill with animate energy and rapidly transcribes words from one page to another. Class Levels: Bard 0 Cleric 0 Oracle 0 Wizard 0 Sorcerer 0 seekers_of_secrets_paizo_publishing_llc transmutation component_v component_s component_m bard
Scrying Divination Spies on subject from a distance. Class Levels: Bard 3 Druid 4 Skald 3 Witch 4 Cleric 5 Hunter 4 Oracle 5 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 core_rulebook divination component_v component_s component_m component_df
Scrying, Greater Divination As scrying, but faster and longer. Class Levels: Bard 6 Druid 7 Skald 6 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook divination component_v component_s arcanist bard
Searing Light Evocation Ray deals 1d8/two levels damage (more against undead). Class Levels: Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s cleric inquisitor
Semblance Of Flesh Illusion You make the target construct appear to be a living creature of flesh and bone, regardless of its actual materials. Class Levels: Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 adventure_path_86_lords_of_rust illusion component_v component_s cleric oracle
Sending Evocation Delivers short message anywhere, instantly. Class Levels: Cleric 4 Oracle 4 Shaman 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Warpriest 4 Inquisitor 4 Investigator 5 core_rulebook evocation component_v component_s component_m component_df
Sentry Skull Necromancy You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Antipaladin 1 advanced_race_guide necromancy component_v component_s component_m antipaladin
Serenity Enchantment Peaceful feelings harm those attempting violence. Class Levels: Bard 4 Skald 4 Cleric 5 Oracle 5 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 5 ultimate_magic enchantment component_v component_s arcanist bard
Severed Fate Enchantment You curse the target causing them to be shaken and preventing them from using hero points. Class Levels: Witch 2 Cleric 3 Oracle 3 Warpriest 3 advanced_player_s_guide enchantment component_v component_s cleric oracle
Shard Of Chaos Evocation Harm and possibly slow lawful creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Share Language Divination Subject understands chosen language. Class Levels: Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Share Language, Communal Divination Divide 24 hours of language sharing among creatures touched. Class Levels: Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3 ultimate_combat divination component_v component_s component_m arcanist
Shared Training Divination Select one teamwork feat you have. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Paladin 2 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 blood_of_the_ancients divination mind_affecting component_v component_s arcanist
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shield Of Faith Abjuration Aura grants +2 or higher deflection bonus. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m cleric
Shield Of Law Abjuration +4 to AC, +4 resistance, and SR 25 against chaotic spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Shield Other Abjuration You take half of subject's damage. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook abjuration component_v component_s component_f cleric
Shield Speech Abjuration You can securely communicate with one creature within range. Class Levels: Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 taldor_echoes_of_glory abjuration component_v component_s bard cleric
Shield Speech, Greater Abjuration This spell functions as shield speech, except all creatures within the dome may communicate with each other as if linked by shield speech. Class Levels: Druid 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 taldor_echoes_of_glory abjuration component_v component_s cleric oracle
Shield Of Dawn Evocation Creates a disk of sunlight on one arm, providing light and dealing 1d6 fire damage to melee attackers. Class Levels: Bard 4 Magus 4 Cleric 4 Oracle 4 Ranger 4 Paladin 4 the_inner_sea_world_guide evocation fire good light component_v
Shield The Banner Abjuration This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Class Levels: Cleric 1 Oracle 1 orcs_of_golarion abjuration component_v component_s component_df cleric
Shock Arrow Evocation Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies. Class Levels: Druid 1 Magus 1 Cleric 2 Oracle 2 Ranger 1 Paladin 1 Bloodrager 1 Inquisitor 1 inner_sea_gods evocation electricity component_v component_s component_m