Glue Seal Conjuration You cover a solid surface with a layer of sticky glue. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Sorcerer 1 advanced_class_guide conjuration component_v component_s bard magus
Grasping Corpse Necromancy Cause a corpse to grab or trip a foe. Class Levels: Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Antipaladin 1 Spiritualist 1 horror_adventures necromancy evil component_v component_s component_m
Grasping Hand Evocation Hand provides cover, pushes, or grapples. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook evocation component_v component_s component_f arcanist
Grasping Vine Transmutation You cause a long, thin vine to sprout from your body-typically from the center of your chest or from the palm of an outstretched hand. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Occultist 2 Investigator 2 ultimate_wilderness transmutation component_v component_s alchemist druid
Gravity Bow Transmutation Arrows do damage as though one size category bigger. Class Levels: Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 advanced_player_s_guide transmutation component_v component_s arcanist hunter
Grease Conjuration Makes 10-ft. square or one object slippery. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Elementalist Wizard 1 core_rulebook conjuration component_v component_s component_m arcanist
Greensight Transmutation The target of this spell gains the ability to see up to 60 feet through thick plant matter as though it were transparent. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 ultimate_wilderness transmutation component_v component_s component_m druid
Guards And Wards Abjuration Array of magic effects protect area. Class Levels: Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook abjuration component_v component_s component_m component_f
Gust Of Wind Evocation Blast of wind blows away or knocks down creatures. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s arcanist bloodrager
Gusting Sphere Evocation A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with great force. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Half-Blood Extraction Transmutation You transform the target half-orc into a full-blooded orc. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5 advanced_race_guide transmutation component_v component_s component_m component_df
Hallucinatory Terrain Illusion Makes one type of terrain appear like another (field as forest, or the like). Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 core_rulebook illusion component_v component_s component_m arcanist
Halt Undead Necromancy Immobilizes undead for 1 round/level. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 core_rulebook necromancy component_v component_s component_m arcanist
Handy Grapnel Transmutation You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of ammunition, which you can shoot at any Medium or larger object. Class Levels: Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1 ultimate_intrigue transmutation component_v component_s component_m inquisitor
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Haunted Fey Aspect Illusion You surround yourself with disturbing illusions. Class Levels: Bard 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 ultimate_combat illusion component_s arcanist bard skald
Haunting Mists Illusion Creatures are shaken and take Wis damage. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic illusion component_v component_s arcanist bard
Haunting Reminder Enchantment As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you. Class Levels: Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Antipaladin 1 adventurer_s_guide enchantment fear mind_affecting component_v component_s
Healing Thief Necromancy You siphon half of all magical healing that the targeted creature receives. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_combat necromancy component_v component_s component_m arcanist
Heart Of The Metal Transmutation You lend the nature of adamantine, cold iron, or silver, depending on component used, to the targeted weapons, with the following effects: Adamantine: The weapons overcome DR/adamantine and ignore hardness less than 20. Class Levels: Magus 3 Witch 3 Wizard 3 Sorcerer 3 advanced_class_guide transmutation earth component_v component_s component_m
Heightened Awareness Divination You enter a heightened state of awareness that allows you to notice more about your surroundings and recall information effortlessly. Class Levels: Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Investigator 1 advanced_class_guide divination component_v component_m component_df alchemist
Hellmouth Lash Transmutation Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid, electricity, or fire damage. Class Levels: Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Heroic Invocation Enchantment Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_combat enchantment component_v component_s arcanist sorcerer
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist