Insanity Enchantment Subject suffers continuous confusion. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v component_s arcanist sorcerer
Insect Spies Divination You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies. Class Levels: Druid 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Summoner 3 ultimate_intrigue divination component_v component_s component_m druid
Insect Spies (Greater) Divination As insect spies, but you can also borrow the senses of the summoned insects. Class Levels: Druid 6 Witch 7 Hunter 6 Wizard 7 Sorcerer 7 Summoner 6 ultimate_intrigue divination component_v component_s component_m druid
Instant Fake Illusion You create an illusory duplicate of the target item. Class Levels: Bard 3 Magus 4 Skald 3 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Inquisitor 3 ultimate_intrigue illusion component_v component_s component_m bard
Instant Portrait Conjuration You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 adventurer_s_guide conjuration component_v component_s bard cleric
Instant Summons Conjuration Prepared object appears in your hand. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook conjuration component_v component_s component_m arcanist
Instant Summons (Greater) Conjuration This spell functions as instant summons, except that you can target multiple objects. Class Levels: Witch 8 Wizard 8 Psychic 8 Sorcerer 8 ultimate_intrigue conjuration component_v component_s component_m psychic
Interplanetary Teleport Conjuration Teleport to another planet. Class Levels: Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic conjuration component_v arcanist cleric oracle
Interposing Hand Evocation Hand provides cover against 1 opponent. Class Levels: Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook evocation component_v component_s component_f arcanist
Interrogation Necromancy Target answers questions or suffers pain. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Inquisitor 1 ultimate_magic necromancy component_v component_s arcanist inquisitor
Investigative Mind Enchantment Your mind is able to correlate information effectively. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 advanced_class_guide enchantment mind_affecting component_v component_s alchemist
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Invisibility Alarm Abjuration This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Investigator 1 advanced_class_guide abjuration component_v component_s component_f component_df
Invisibility Sphere Illusion Makes everyone within 10 ft. invisible. Class Levels: Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook illusion component_v component_s component_m arcanist
Invisibility, Greater Illusion As invisibility, but subject can attack and stay invisible. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Inquisitor 4 Antipaladin 4 Investigator 4 core_rulebook illusion component_v component_s alchemist antipaladin
Invisibility, Mass Illusion As invisibility, but affects all in range. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook illusion component_v component_s component_m component_df
Iron Body Transmutation Your body becomes living iron. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook transmutation component_v component_s component_m component_df
Iron Stake Conjuration This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged touch attack. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 2 Ranger 2 Wizard 3 Sorcerer 3 Warpriest 3 Inquisitor 2 ultimate_wilderness conjuration component_v component_s component_m inquisitor
Irradiate Conjuration The spell's area of effect floods with dangerous radiation. Class Levels: Druid 4 Magus 3 Witch 3 Cleric 3 Hunter 4 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 technology_guide conjuration component_v component_s arcanist cleric
Irresistible Dance Enchantment Forces subject to dance. Class Levels: Bard 6 Skald 6 Witch 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v arcanist bard shaman
Isolate Illusion You cause the target to become invisible and silent, but only to his allies. Class Levels: Bard 3 Skald 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 Antipaladin 3 monster_codex illusion component_v component_s antipaladin arcanist
Jitterbugs Illusion You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs. Class Levels: Bard 1 Skald 1 Wizard 2 Arcanist 2 Sorcerer 2 advanced_race_guide illusion component_v component_s arcanist bard
Joyful Rapture Conjuration Negate harmful emotions. Class Levels: Bard 5 Skald 5 Cleric 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic conjuration component_v component_s arcanist bard
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist