Rain Of Frogs Conjuration Summon a swarm of poisonous frogs. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 ultimate_magic conjuration component_v component_s component_m component_df
Rainbow Pattern Illusion Lights fascinate 24 HD of creatures. Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 core_rulebook illusion component_v component_s component_m component_f
Raven's Flight Transmutation You can cast this spell only if it is the first action you take on your turn. Class Levels: Bard 3 Druid 3 Magus 2 Witch 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Inquisitor 3 heroes_of_the_wild transmutation component_v bard druid inquisitor
Read Magic Divination Read scrolls and spellbooks. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Shaman 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Antipaladin 1 core_rulebook divination component_v component_s component_f adept
Read Weather Divination This spell allows you to forecast the weather at your location for the next 48 hours, providing you with advance warning of storms, tornadoes, and so on. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 inner_sea_gods divination component_v component_s component_f bard
Recharge Evocation You restore up to 1 charge per level to a battery or half that number of charges to a technological item capable of being charged by a battery. Class Levels: Bard 2 Magus 3 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 technology_guide evocation component_v component_s component_m arcanist
Recharge Innate Magic Transmutation You channel magic energy into your own aura, recharging your innate magic abilities. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist arcanist
Reckless Infatuation Enchantment Target is compelled to stay near another. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic enchantment component_v component_s arcanist bard
Red Hand Of The Killer Necromancy Brands a murderer's dominant hand with a glowing red mark, identifying the killer. Class Levels: Bard 4 Skald 4 Witch 5 Cleric 4 Medium 3 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 4 Inquisitor 4 Spiritualist 4 ultimate-intrigue necromancy component_v component_s component_m medium
Reinvigorating Wind Enchantment You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected area, as follows. Class Levels: Bard 2 Druid 3 Skald 2 Witch 3 Hunter 3 Shaman 2 villain_codex enchantment air mind_affecting component_v component_s
Release The Hounds Conjuration This spell summons a pack of canines that respond to the spellcaster's commands and act in perfect unison, causing them to function like a swarm. Class Levels: Bard 5 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Summoner 5 magic_tactics_toolbox conjuration component_v component_s component_m component_df
Remarkable Legerdemain Transmutation While this spell is in effect, your body and clothing flutter and distort subtly, allowing you to conceal items with uncanny skill. Class Levels: Bard 2 Wizard 2 Sorcerer 2 black_markets transmutation component_v component_s bard sorcerer
Remove Curse Abjuration Frees object or person from curse. Class Levels: Bard 3 Adept 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook abjuration component_v component_s adept alchemist
Remove Fear Abjuration Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. Class Levels: Bard 1 Skald 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s bard cleric
Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric
Renovation Transmutation Upon casting this spell, you permanently rearrange and resize the rooms in a building you constructed as a downtime activity. Class Levels: Bard 5 Wizard 4 Sorcerer 4 quests_campaigns transmutation component_v component_s component_m bard
Repel Vermin Abjuration Insects, spiders, and other vermin stay 10 ft. away. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Warpriest 4 core_rulebook abjuration component_v component_s component_df bard
Repress Memory Enchantment Remove a piece of knowledge from your mind. Class Levels: Bard 5 Skald 5 Psychic 6 Mesmerist 5 occult-adventures enchantment mind_affecting component_v component_s bard
Repugnant Taste Transmutation The target creature begins sweating a foul liquid that makes it repugnant to most living creatures. Class Levels: Bard 3 Druid 4 Skald 3 Witch 4 Hunter 3 Ranger 3 Shaman 4 Alchemist 3 Mesmerist 3 Investigator 3 monster_hunter_s_handbook transmutation poison component_v component_s component_m
Resistance Abjuration Subject gains +1 on saving throws. Class Levels: Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook abjuration component_v component_s component_m component_df
Resonating Word Transmutation Target is damaged, staggered, and stunned. Class Levels: Bard 5 Skald 5 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic transmutation component_v arcanist bard skald
Resounding Clang Transmutation You create a loud, resonating clangor that causes metallic objects to vibrate wildly. Class Levels: Bard 2 people_of_the_river transmutation component_s component_f bard
Respectful Quiet Illusion All targets are rendered silent, as per silence. Class Levels: Bard 3 Cleric 5 Inquisitor 3 inner_sea_races illusion component_v component_s component_df bard
Restful Sleep Necromancy Gain more hit points while sleeping. Class Levels: Bard 1 Skald 1 advanced_player_s_guide necromancy component_v component_s component_m bard