Apport Animal Conjuration Send or receive a Tiny or smaller animal via teleportation. Class Levels: Druid 3 Witch 3 Hunter 3 Medium 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Mesmerist 3 occult-adventures conjuration component_v druid medium mesmerist
Aquatic Cavalry Conjuration You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Paladin 2 Summoner 2 Antipaladin 2 ultimate-wilderness conjuration component_v component_s component_df antipaladin
Aquatic Trail Divination Enhance underwater trails, allowing tracking through water as if across soft ground. Class Levels: Druid 3 Hunter 2 Ranger 2 Shaman 3 Inquisitor 3 aquatic_adventures divination water component_v component_s druid
Aqueous Orb Conjuration Creates rolling sphere of water. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Arboreal Hammer Transmutation Tree branches attack opponents. Class Levels: Druid 4 Hunter 4 ultimate_magic transmutation component_v component_s component_df druid
Ash Storm Conjuration Hamper vision and movement. Class Levels: Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic conjuration component_v component_s component_m component_df
Ashen Path Transmutation You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 blood_of_the_ancients transmutation component_v component_s arcanist cleric
Aspect Of The Bear Transmutation +2 AC and combat maneuver rolls. Class Levels: Druid 2 Hunter 2 Ranger 2 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Falcon Transmutation Gives bonuses on Perception and ranged attacks. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Stag Transmutation +2 AC against attacks of opportunity and increases speed. Class Levels: Druid 4 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Wolf Transmutation Subject gains +4 Str and Dex, and +2 bonus on trip attacks. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Nightingale Transmutation You take on an aspect of a nightingale. Class Levels: Bard 1 Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1 Inquisitor 1 inner_sea_gods transmutation component_v component_s component_df bard
Atavism Transmutation Animal gains advanced creature simple template. Class Levels: Druid 4 Hunter 4 ultimate_magic transmutation component_v component_s druid hunter
Atavism, Mass Transmutation One animal/level gains advanced template. Class Levels: Druid 8 ultimate_magic transmutation component_v component_s druid
Atonement Abjuration Removes burden of misdeeds from subject. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s component_m component_f
Aversion Enchantment Cause the target to avoid an object or location. Class Levels: Bard 2 Druid 3 Skald 2 Witch 3 Hunter 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 occult-adventures enchantment mind_affecting component_v component_s bard
Awaken Transmutation Animal or tree gains human intellect. Class Levels: Druid 5 Hunter 5 Shaman 6 core_rulebook transmutation component_v component_s component_m component_df
Badger's Ferocity Transmutation Weapons are keen while you concentrate. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 ultimate_magic transmutation component_v component_s arcanist cleric
Baleful Polymorph Transmutation Turns subject into harmless animal. Class Levels: Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook transmutation component_v component_s adept arcanist
Baleful Shadow Transmutation Illusion Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid. Class Levels: Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6 blood_of_shadows illusion shadow component_v component_s alchemist
Ball Lightning Evocation Flying balls of lightning deal 3d6 electricity damage each. Class Levels: Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m component_df
Baphomet's Blessing Transmutation You change the target's head into that of a bull. Class Levels: Druid 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4 Bloodrager 4 inner_sea_gods transmutation component_v component_m component_df component_s
Barkskin Transmutation Grants +2 (or higher) enhancement to natural armor. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_df alchemist
Batrachian Surge Transmutation You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Class Levels: Druid 1 Ranger 1 Summoner 1 Inquisitor 1 blood_of_the_beast transmutation component_v component_s druid inquisitor