Bloodhound Transmutation Gives caster the scent special ability. Class Levels: Hunter 2 Ranger 2 Alchemist 3 Inquisitor 2 Investigator 3 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Bloodsworn Retribution Necromancy When you cast this spell, you cut yourself and swear an oath of retribution on your own blood. Class Levels: Cleric 6 Oracle 6 Ranger 4 Paladin 4 dwarves_of_golarion necromancy component_v component_s component_m cleric
Bloody Arrows Necromancy Whenever this spell's target hits a creature with a ranged weapon that successfully deals piercing or slashing damage, the struck creature takes 1 point of bleed damage. Class Levels: Magus 3 Witch 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4 Inquisitor 3 Antipaladin 3 ranged_tactics_toolbox necromancy component_v component_s antipaladin inquisitor
Bloody Claws Necromancy Gives creature the ability to deal bleed damage with natural attacks. Class Levels: Druid 4 Hunter 3 Ranger 3 advanced_player_s_guide necromancy component_v component_s component_df druid
Bow Spirit Conjuration Summons an invisible spirit that fires your arrows for you as a swift action. Class Levels: Hunter 4 Ranger 4 advanced_player_s_guide conjuration component_v component_s component_df hunter
Bowstaff Transmutation A shortbow may double as a club, or a longbow as a quarterstaff. Class Levels: Hunter 1 Ranger 1 Paladin 1 Inquisitor 1 ultimate_combat transmutation component_v hunter inquisitor paladin
Brightest Light Evocation This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. Class Levels: Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 adventurer-s-guide evocation light component_v component_s bard
Brow Gasher Necromancy Slashing weapon deals bleed damage to an opponent's head. Class Levels: Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 ultimate_combat necromancy component_v component_s arcanist bloodrager
Bullet Ward Abjuration You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you. Class Levels: Bard 2 Skald 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Paladin 2 Sorcerer 2 Inquisitor 2 Antipaladin 2 advanced-class-guide abjuration component_v component_s component_f antipaladin
Burning Entanglement Evocation This spell functions as per entangle, except it sets the foliage on fire. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 villain_codex evocation component_v component_s component_df druid
Burning Sands Conjuration You cause sheets of hot sand to spread over the ground in the area of effect. Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 adventurer-s-guide conjuration earth fire component_v component_s
Burrow Transmutation Target gains a burrow speed of 15. Class Levels: Druid 3 Hunter 3 Ranger 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_magic transmutation component_v component_s alchemist arcanist
Burst Of Speed Transmutation You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. Class Levels: Magus 3 Hunter 3 Ranger 3 Paladin 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3 Investigator 3 ultimate_combat transmutation component_v alchemist antipaladin bloodrager
Call Animal Enchantment Makes an animal come to you. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide enchantment component_v component_s component_df druid
Call Weapon Transmutation You cause a weapon wielded by an ally within 30 feet to telekinetically fly across the space between you and into your open hand. Class Levels: Bard 1 Magus 1 Ranger 1 inner_sea_magic transmutation component_v component_s bard magus
Calm Animals Enchantment Calms 2d4 + level HD of animals. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook enchantment component_v component_s druid hunter
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df
Carrion Compass Divination You animate one of the target's fetid organs so that it leads you to the undead creature's most recent controller or the cause of the creature's undeath. Class Levels: Witch 1 Cleric 1 Ranger 1 Wizard 2 Sorcerer 2 undead_slayer_s_handbook divination component_v component_s cleric ranger
Carry Companion Transmutation You touch an animal or magical beast that has a helpful attitude toward you, instantly transforming the creature into a miniature figurine of stone, small enough to fit into the palm of your hand. Class Levels: Druid 2 Witch 2 Ranger 2 Wizard 2 Paladin 2 Sorcerer 2 knights_of_the_inner_sea transmutation component_v component_s component_m druid
Cat's Grace Transmutation Subject gains +4 to Dex for 1 min./level. Class Levels: Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m adept
Cauterizing Weapon Transmutation You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Class Levels: Bard 2 Magus 2 Ranger 2 Wizard 3 Sorcerer 3 pathfinder_society_primer transmutation component_v component_s component_m bard
Celestial Companion Transmutation You bestow divine protection on your companion. Class Levels: Druid 2 Witch 2 Ranger 2 Shaman 2 Wizard 2 Paladin 1 Sorcerer 2 Summoner 1 plane_hopper_s_handbook transmutation component_v component_s component_df component_m
Chameleon Scales Transmutation You temporarily alter the color of your skin, hide, or scales to another option legal for your race. Class Levels: Druid 0 Ranger 1 Wizard 0 Sorcerer 0 Alchemist 1 kobolds_of_golarion transmutation component_v component_s component_df alchemist
Chameleon Stride Illusion Gives a +4 bonus on Stealth checks and concealment. Class Levels: Hunter 2 Ranger 2 advanced_player_s_guide illusion component_v component_s component_df hunter