Enlarge Person, Mass Transmutation 1 humanoid creature/level doubles in size. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 core_rulebook transmutation component_v component_s component_m arcanist
Ethereal Jaunt Transmutation You become ethereal for 1 round/level. Class Levels: Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook transmutation component_v component_s arcanist cleric
Evolution Surge Transmutation Grants eidolon an evolution with 4 evolution points. Class Levels: Summoner 3 advanced_player_s_guide transmutation component_v component_s component_m summoner
Evolution Surge, Greater Transmutation Grants eidolon two evolutions with a total of 6 evolution points. Class Levels: Summoner 4 advanced_player_s_guide transmutation component_v component_s component_m summoner
Evolution Surge, Lesser Transmutation Grants eidolon an evolution with 2 evolution points. Class Levels: Summoner 2 advanced_player_s_guide transmutation component_v component_s component_m summoner
Expeditious Retreat Transmutation Your base speed increases by 30 ft. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Inquisitor 1 Investigator 1 core_rulebook transmutation component_v component_s alchemist arcanist
Feather Fall Transmutation Objects or creatures fall slowly. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook transmutation component_v arcanist bard bloodrager
Fey Gate Conjuration This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers. Class Levels: Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6 ultimate_wilderness conjuration component_v component_s bard summoner
Fire Shield Evocation Creatures attacking you take fire damage; you're protected from heat or cold. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m alchemist
Flesh Wall Necromancy Create a wall of zombies. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5 horror_adventures necromancy evil component_v component_s component_m
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Fox's Cunning Transmutation Subject gains +4 to Int for 1 min./level. Class Levels: Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Fox's Cunning, Mass Transmutation As fox's cunning, affects 1 subject/ level. Class Levels: Bard 6 Skald 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 core_rulebook transmutation component_v component_s component_m component_df
Frost Mammoth Conjuration A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of a woolly mammoth made of snow with tusks of solid ice. Class Levels: Druid 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 adventurer_s_guide conjuration cold component_v component_s component_m
Ghost Wolf Conjuration Conjures a Large, quasi-real, wolflike creature made of roiling black smoke. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Summoner 2 Bloodrager 4 advanced_race_guide conjuration component_v component_s component_f arcanist
Glide Transmutation You take no falling damage and move 60 ft./round while falling. Class Levels: Druid 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Elementalist Wizard 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Glitterdust Conjuration Blinds targets, outlines invisible things. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_m arcanist
Grease Conjuration Makes 10-ft. square or one object slippery. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Elementalist Wizard 1 core_rulebook conjuration component_v component_s component_m arcanist
Guidance Divination +1 on one attack roll, saving throw, or skill check. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept cleric
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist
Heroism, Greater Enchantment Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 core_rulebook enchantment component_v component_s arcanist bard
Hold Monster Enchantment As hold person, but any creature. Class Levels: Bard 4 Skald 4 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Inquisitor 4 core_rulebook enchantment component_v component_s component_m component_df
Hollow Heroism Enchantment This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target. Class Levels: Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4 ultimate_intrigue enchantment mind_affecting ruse component_v component_s