Compassionate Ally Enchantment Target is compelled to help injured ally. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic enchantment component_v component_s arcanist bard
Compel Hostility Enchantment Compels opponents to attack you instead of your allies. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Summoner 1 Warpriest 1 Inquisitor 1 ultimate_combat enchantment component_v component_s component_m bard
Comprehend Languages Divination You understand all spoken and written languages. Class Levels: Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 core_rulebook divination component_v component_s component_m component_df
Consecrate Evocation Fills area with positive energy, weakening undead. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook evocation component_v component_s component_m component_df
Contagion Necromancy Infects subject with chosen disease. Class Levels: Adept 3 Druid 3 Cleric 3 Hunter 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin
Contagion, Greater Necromancy Infect a subject with a magical disease. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 5 ultimate_magic necromancy component_v component_s arcanist cleric
Continual Flame Evocation Makes a permanent, heatless light. Class Levels: Adept 3 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s component_m adept
Control Summoned Creature Enchantment Direct a summoned monster as if you had summoned it. Class Levels: Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 ultimate_magic enchantment component_v component_s arcanist bard
Control Vermin Transmutation You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level in Class Levels: Druid 2 Witch 2 Cleric 3 Hunter 2 Oracle 3 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex transmutation component_v component_s component_df component_m
Control Water Transmutation Raises or lowers bodies of water. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 4 core_rulebook transmutation component_v component_s component_m component_df
Control Weather Transmutation Changes weather in local area. Class Levels: Druid 7 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook transmutation component_v component_s arcanist cleric
Create Demiplane Conjuration As lesser create demiplane, but larger and with planar traits. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 ultimate_magic conjuration component_v component_s component_f arcanist
Create Demiplane, Greater Conjuration As create demiplane, but larger and with more planar traits. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic conjuration component_v component_s component_f arcanist
Create Demiplane, Lesser Conjuration Create your own demiplane. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 ultimate_magic conjuration component_v component_s component_f arcanist
Create Food And Water Conjuration Feeds three humans (or one horse)/level. Class Levels: Cleric 3 Oracle 3 Shaman 3 Warpriest 3 core_rulebook conjuration component_v component_s cleric oracle
Create Greater Undead Necromancy Creates shadows, wraiths, spectres, or devourers. Class Levels: Cleric 8 Oracle 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook necromancy arcanist cleric oracle shaman
Create Undead Necromancy Raises ghouls, ghasts, mummies, or mohrgs from physical remains. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 core_rulebook necromancy component_v component_s component_m arcanist
Create Water Conjuration Creates 2 gallons/level of pure water. Class Levels: Adept 0 Druid 0 Cleric 0 Hunter 0 Oracle 0 Paladin 1 Warpriest 0 Inquisitor 0 core_rulebook conjuration component_v component_s adept cleric
Cure Critical Wounds Conjuration Cures 4d8 damage + 1/level (max +20). Class Levels: Bard 4 Adept 4 Druid 5 Skald 4 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s adept alchemist
Cure Critical Wounds, Mass Conjuration Cures 4d8 damage + 1/level for many creatures. Class Levels: Druid 9 Witch 9 Cleric 8 Oracle 8 Shaman 8 core_rulebook conjuration component_v component_s cleric druid
Cure Light Wounds Conjuration Cures 1d8 damage + 1/level (max +5). Class Levels: Bard 1 Adept 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 2 Shaman 1 Paladin 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 core_rulebook conjuration component_v component_s adept alchemist
Cure Light Wounds, Mass Conjuration Cures 1d8 damage + 1/level, affects 1 subject/level. Class Levels: Bard 5 Druid 6 Skald 5 Witch 6 Cleric 5 Hunter 6 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook conjuration component_v component_s bard cleric
Cure Moderate Wounds Conjuration Cures 2d8 damage +1/level (max. +10). Class Levels: Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s adept alchemist
Cure Moderate Wounds, Mass Conjuration Cures 2d8 damage + 1/level, affects 1 subject/level. Class Levels: Bard 6 Druid 7 Skald 6 Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook conjuration component_v component_s bard cleric