Blood Scent Transmutation You greatly magnify the target's ability to smell the presence of blood. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Antipaladin 2 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Blood Ties Necromancy When a target is harmed, so is the target's relative. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Psychic 5 Warpriest 5 Inquisitor 5 Antipaladin 4 horror-adventures necromancy evil component_v component_s component_f
Blood In The Water Necromancy As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to yourself to release your blood. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 monster_codex necromancy component_v component_s component_df arcanist
Bloodbath Necromancy Cause yourself and enemies to bleed. Class Levels: Witch 2 Cleric 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2 horror-adventures necromancy component_v component_s component_f antipaladin
Bloody Tears And Jagged Smile Necromancy Your eyes turn black and weep blood, and your teeth become jagged fangs. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 adventure_path_71_rasputin_must_die necromancy component_v component_s arcanist cleric
Boiling Blood Transmutation Targets take fire damage; orcs get +2 Strength. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 ultimate_magic transmutation component_v component_s arcanist bard
Bone Flense Transmutation Choose a creature that you can see. Class Levels: Druid 3 Magus 3 Witch 3 Cleric 3 Hunter 3 Wizard 3 Sorcerer 3 Warpriest 3 Bloodrager 2 Inquisitor 3 adventurer-s-guide transmutation component_m component_f bloodrager cleric
Boneshaker Necromancy Momentarily control a living or undead creature's skeleton. Class Levels: Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Antipaladin 1 Spiritualist 2 horror-adventures necromancy component_v component_s component_f antipaladin
Boneshatter Necromancy Splinters target's bones for 1d6/level damage (max 15d6) and exhausts it for 1 min./level. Class Levels: Cleric 5 Oracle 5 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 adventure_path_84_pyramid_of_the_sky_pharaoh necromancy component_v component_s component_m arcanist
Borrow Corruption Transmutation Temporarily gain the effects of a corrupted creature's manifestations. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Medium 2 Shaman 4 Psychic 4 Occultist 3 Warpriest 4 Antipaladin 2 horror-adventures transmutation evil component_v component_s component_m
Bountiful Banquet Conjuration You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Shaman 4 Warpriest 4 ultimate-intrigue conjuration component_v component_s component_m bard
Break Enchantment Abjuration Frees subjects from enchantments, transmutations, and curses. Class Levels: Bard 4 Adept 5 Skald 4 Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 5 Paladin 4 Arcanist 5 Sorcerer 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s adept arcanist
Breath Of Life Conjuration Cures 5d8 damage + 1/level and restores life to recently slain creatures. Class Levels: Cleric 5 Oracle 5 Shaman 5 Warpriest 5 core_rulebook conjuration component_v component_s cleric oracle
Brightest Light Evocation This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. Class Levels: Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 adventurer-s-guide evocation light component_v component_s bard
Brightest Night Transmutation You grant low-light vision to the affected creatures. Class Levels: Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 blood_of_the_ancients transmutation component_v component_s arcanist bard
Build Trust Divination You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you. Class Levels: Bard 2 Skald 2 Cleric 2 Paladin 1 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2 ultimate-intrigue divination component_v component_s component_m paladin
Bull's Strength Transmutation Subject gains +4 to Str for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Bull's Strength, Mass Transmutation As bull's strength, affects 1 subject per level. Class Levels: Druid 6 Magus 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Call Construct Conjuration Summon your construct to you. Class Levels: Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_magic conjuration component_v component_s component_m arcanist
Call Spirit Conjuration Make the spirit of one creature manifest. Class Levels: Cleric 5 Medium 3 Shaman 5 Warpriest 5 Spiritualist 5 occult-adventures conjuration component_v component_s medium cleric
Calm Emotions Enchantment Calms creatures, negating emotion effects. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s component_df bard
Calm Spirit Necromancy Postpone hostile action by a haunt or incorporeal undead. Class Levels: Cleric 2 Medium 1 Shaman 2 Warpriest 2 Spiritualist 2 occult-adventures necromancy component_v component_s medium cleric
Catatonia Necromancy Make a willing target appear to be dead. Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Mesmerist 2 Warpriest 3 Investigator 2 Spiritualist 2 occult-adventures necromancy component_s alchemist bard medium
Cause Fear Necromancy A creature of 5 HD or less flees for 1d4 rounds. Class Levels: Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook necromancy component_v component_s adept antipaladin