Discordant Blast Evocation 3d6 sonic damage in 10-ft. burst or 30-ft. cone can also bull rush creatures. Class Levels: Bard 4 Skald 4 advanced_player_s_guide evocation component_v component_s bard skald
Discovery Torch Evocation Object touched emanates bright light, granting Perception and Sense Motive bonuses. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 2 ultimate_combat evocation component_v component_s bard cleric
Distracting Cacophony Evocation Noise makes it difficult to cast. Class Levels: Bard 2 Skald 2 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic evocation component_v component_s arcanist bard
Distressing Tone Evocation Sound sickens 1d4 creatures. Class Levels: Bard 2 Skald 2 Inquisitor 2 ultimate_magic evocation component_v component_s bard inquisitor
Divine Favor Evocation You gain +1 per three levels on attack and damage rolls. Class Levels: Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 core_rulebook evocation component_v component_s component_df cleric
Divine Power Evocation You gain attack bonuses and 1 hp/level. Class Levels: Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4 core_rulebook evocation component_v component_s component_df cleric
Divine Trident Evocation A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. Class Levels: Druid 2 Witch 2 Cleric 2 inner_sea_gods evocation electricity component_v component_s component_df
Dousing Rain Evocation With a beckoning gesture, you call forth a downpour of rain. Class Levels: Bard 2 Druid 2 Witch 2 Shaman 2 villain_codex evocation water component_v component_s component_m
Draconic Reservoir Evocation Subject can absorb energy damage and enhance melee attacks with it. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m alchemist
Dragon's Breath Evocation Gives you a dragon's breath weapon. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m alchemist
Dread Bolt Evocation Harm and possibly sicken good creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Ear-Piercing Scream Evocation Deal sonic damage and daze target. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 ultimate_magic evocation component_v component_s arcanist bard
Earthquake Evocation Intense tremor shakes 80-ft.-radius. Class Levels: Druid 8 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s component_df cleric
Ectoplasmic Eruption Evocation Deal 6d6 points of damage and entangle creatures in a 30-ft.-radius, and push ethereal and incorporeal creatures onto the Material Plane. Class Levels: Psychic 7 Spiritualist 6 occult-adventures evocation component_v component_s spiritualist psychic
Ectoplasmic Hand Evocation You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects, attack creatures, and deliver touch spells at a distance. Class Levels: Psychic 5 Occultist 5 Spiritualist 4 occult_origins evocation component_v component_s occultist psychic
Ectoplasmic Snare Evocation Tendril of ectoplasm grapples a creature and tethers you to it. Class Levels: Magus 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Spiritualist 3 occult-adventures evocation component_v component_s magus psychic
Elemental Assessor Evocation Azata champions developed this spell to deal with fiends with unknown resistances. Class Levels: Cleric 6 Oracle 6 Wizard 6 Sorcerer 6 chronicle_of_the_righteous evocation acid cold electricity fire
Elemental Aura Evocation Creates an aura of energy around you. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s alchemist arcanist
Elemental Touch Evocation Gain energy damage touch attack. Class Levels: Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m alchemist
Emergency Force Sphere Evocation As wall of force, except you create a hemispherical dome of force with hardness 20 and a number of hit points equal to 10 per caster level. Class Levels: Wizard 4 Sorcerer 4 pathfinder_chronicles_cheliax_empire_of_devils evocation force component_v sorcerer wizard
Etheric Shards Evocation Fill an area with invisible shards that slow movement and damage creatures. Class Levels: Psychic 5 Spiritualist 4 occult-adventures evocation force component_s spiritualist psychic
Explode Head Evocation Explode the head of a creature with 20 hp or fewer and deal damage in a 10-ft. Class Levels: Magus 6 Wizard 6 Psychic 5 Sorcerer 6 occult-adventures evocation component_v component_s psychic magus
Extreme Buoyancy Evocation The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Faerie Fire Evocation Outlines subjects with light, canceling blur, concealment, and the like. Class Levels: Druid 1 Hunter 1 core_rulebook evocation component_v component_s component_df druid