Cure Moderate Wounds Conjuration Cures 2d8 damage +1/level (max. +10). Class Levels: Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s adept alchemist
Cure Serious Wounds Conjuration Cures 3d8 damage + 1/level (max +15). Class Levels: Bard 3 Adept 3 Druid 4 Skald 3 Witch 4 Cleric 3 Hunter 4 Oracle 3 Ranger 4 Shaman 3 Paladin 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook conjuration component_v component_s adept alchemist
Damp Powder Transmutation Ruins ammunition loaded in the targeted firearm. Class Levels: Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 ultimate_combat transmutation component_v component_s component_m component_df
Dancing Lantern Transmutation Animates a lantern that follows you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_f arcanist
Darkvision Transmutation See 60 ft. in total darkness. Class Levels: Hunter 3 Ranger 3 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Antipaladin 2 Investigator 2 core_rulebook transmutation component_v component_s component_m alchemist
Darkvision, Communal Transmutation As darkvision, but you may divide the duration among creatures touched. Class Levels: Hunter 4 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Antipaladin 3 Investigator 3 ultimate_combat transmutation component_v component_s component_m alchemist
Darkvision, Greater Transmutation See 120 ft. in total darkness. Class Levels: Hunter 4 Ranger 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Antipaladin 4 Investigator 4 ultimate_magic transmutation component_v component_s component_m alchemist
Daylight Evocation 60-ft. radius of bright light. Class Levels: Bard 3 Adept 3 Druid 3 Magus 3 Skald 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s adept arcanist
Deadeye's Lore Divination Gain a +4 bonus on Survival and move full speed while tracking. Class Levels: Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Warpriest 1 Inquisitor 1 ultimate_combat divination component_v component_s bard cleric
Death Ward Necromancy Grants bonuses against death spells and negative energy. Class Levels: Druid 5 Witch 4 Cleric 4 Hunter 5 Oracle 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook necromancy component_v component_s component_df alchemist
Decompose Corpse Necromancy Turn a corpse into a clean skeleton. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_magic necromancy component_v component_s component_m arcanist
Delay Disease Conjuration The target becomes temporarily immune to disease. Class Levels: Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 advanced_race_guide conjuration component_v component_s component_df alchemist
Delay Poison Conjuration Stops poison from harming subject for 1 hour/level. Class Levels: Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s component_df adept
Delay Poison, Communal Conjuration As delay poison, but you may divide the duration among creatures touched. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat conjuration component_v component_s component_df alchemist
Destroy Robot Transmutation You attempt to destroy any one robot in range. Class Levels: Druid 5 Hunter 5 Wizard 6 Arcanist 6 Sorcerer 6 technology_guide transmutation component_v component_s component_f component_df
Detect Aberration Divination Detect presence of aberrations. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide divination component_v component_s druid hunter
Detect Animals Or Plants Divination Detects kinds of animals or plants. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook divination component_v component_s druid hunter
Detect Magic Divination Detects all spells and magic items within 60 ft. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept arcanist
Detect Poison Divination Detects poison in a creature or object. Class Levels: Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Warpriest 0 Inquisitor 0 Antipaladin 1 core_rulebook divination component_v component_s antipaladin arcanist
Detect Radiation Divination You detect radiation in the surrounding area. Class Levels: Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 technology_guide divination component_v component_s arcanist bard
Detect Snares And Pits Divination Reveals natural or primitive traps. Class Levels: Druid 1 Hunter 1 Ranger 1 core_rulebook divination component_v component_s druid hunter
Diagnose Disease Divination Detect and identify diseases. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 ultimate_magic divination component_v component_s cleric druid
Diminish Plants Transmutation Reduces size or blights growth of normal plants. Class Levels: Druid 3 Hunter 3 Ranger 3 core_rulebook transmutation component_v component_s component_df druid
Dispel Magic Abjuration Cancels one magical spell or effect. Class Levels: Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook abjuration component_v component_s antipaladin arcanist