Polymorph Transmutation Gives one willing subject a new form. Class Levels: Adept 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 core_rulebook transmutation component_v component_s component_m adept
Polymorph Any Object Transmutation Changes a subject into anything else. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook transmutation component_v component_s component_m component_df
Polymorph Familiar Transmutation This spell functions as beast shape I, except it grants your familiar the form of any Small animal. Class Levels: Witch 3 Shaman 3 Wizard 3 Sorcerer 3 advanced_class_guide transmutation component_v component_s shaman sorcerer
Polymorph, Greater Transmutation Gives one willing subject a new, more powerful form. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook transmutation component_v component_s component_m arcanist
Polypurpose Panacea Transmutation Gain a relaxing or entertaining effect. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_magic transmutation component_s alchemist arcanist investigator
Possess Object Necromancy Possess and animate one object. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic necromancy component_v component_s component_f arcanist
Possession Necromancy Project your soul into a creature's body. Class Levels: Witch 5 Medium 3 Wizard 5 Psychic 5 Sorcerer 5 Summoner 5 Mesmerist 5 Spiritualist 4 occult_adventures necromancy component_v component_s medium spiritualist
Possession (Greater) Necromancy As possession, but your body vanishes. Class Levels: Witch 8 Wizard 8 Psychic 8 Sorcerer 8 Spiritualist 6 occult_adventures necromancy component_v component_s spiritualist psychic
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_wilderness transmutation component_v component_s alchemist bloodrager
Power Word Blind Enchantment Blinds creature with 200 hp or less. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Kill Enchantment Kills one creature with 100 hp or less. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Stun Enchantment Stuns creature with 150 hp or less. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v arcanist sorcerer witch
Pox Pustules Necromancy Subject is sickened and has -4 Dex. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_player_s_guide necromancy component_v component_s component_m druid
Pox Of Rumors Enchantment You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell. Class Levels: Bard 5 Skald 5 Witch 7 Cleric 7 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Spiritualist 5 ultimate_intrigue enchantment curse mind_affecting component_v component_s
Prayer Enchantment Allies get +1 bonus on most rolls, enemies -1 penalty. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 core_rulebook enchantment component_v component_s component_df cleric
Prediction Of Failure Divination Target is permanently shaken and sickened, and may gain a spellblight. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_magic divination component_v component_s arcanist sorcerer
Prehensile Pilfer Transmutation The target's tail moves and acts more quickly, almost with a mind of its own. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Preserve Grace Divination The Lantern Bearers must often make difficult decisions during their missions, such as determining what to do with captured enemies-should they be executed, imprisoned, set free, or given a chance to mend their ways? Class Levels: Cleric 2 Paladin 1 Warpriest 2 Inquisitor 1 adventurer_s_guide divination good component_v component_s component_f
Prestidigitation Universal Performs minor tricks. Class Levels: Bard 0 Magus 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook universal component_v component_s arcanist bard
Primal Regression Enchantment Make a creature become bestial and unintelligent. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Psychic 6 Mesmerist 5 occult_adventures enchantment mind_affecting component_s mesmerist druid
Primal Scream Abjuration Free yourself from enchantments and paralysis effects. Class Levels: Bard 4 Skald 4 ultimate_magic abjuration component_v bard skald
Prismatic Sphere Abjuration As prismatic wall, but surrounds on all sides. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook abjuration component_v arcanist sorcerer wizard
Prismatic Spray Evocation Rays hit subjects with variety of effects. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook evocation component_v component_s arcanist sorcerer
Prismatic Wall Abjuration Wall's colors have array of effects. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook abjuration component_v component_s arcanist sorcerer