Shapechanger's Gift Transmutation You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I). Class Levels: Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate_wilderness transmutation component_v component_s component_m alchemist
Shapechanger's Gift (Greater) Transmutation You change the target into an animal (as per beast shape I), elemental (as per elemental body I), fey (as per fey form I), humanoid (as per alter self), monstrous humanoid (as per monstrous physique I), or vermin (as per Class Levels: Wizard 7 Sorcerer 7 ultimate_wilderness transmutation component_v component_s component_m sorcerer
Shard Of Chaos Evocation Harm and possibly slow lawful creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Share Language Divination Subject understands chosen language. Class Levels: Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Share Language, Communal Divination As share language, but you may divide the duration among creatures touched. Class Levels: Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 ultimate_combat divination component_v component_s component_m arcanist
Share Memory Divination Share one memory with the target. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic divination component_v component_s arcanist bard
Share Senses Divination Perceive the world around your familiar. Class Levels: Witch 3 Wizard 4 Arcanist 4 Sorcerer 4 advanced_player_s_guide divination component_v component_s component_m arcanist
Shared Wrath Enchantment As wrath, but affects multiple creatures. Class Levels: Inquisitor 4 advanced_player_s_guide enchantment component_v component_s component_m inquisitor
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shield Abjuration Invisible disc gives +4 to AC, blocks magic missiles. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s alchemist arcanist
Shield Companion Abjuration This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you. Class Levels: Hunter 2 Ranger 2 Shaman 2 Wizard 3 Paladin 2 Sorcerer 3 advanced_class_guide abjuration component_v component_s paladin ranger
Shield Of Faith Abjuration Aura grants +2 or higher deflection bonus. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m cleric
Shield Of Law Abjuration +4 to AC, +4 resistance, and SR 25 against chaotic spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Shield Other Abjuration You take half of subject's damage. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook abjuration component_v component_s component_f cleric
Shield Of Fortification Abjuration You create a magical barrier that protects a target's vital areas. Class Levels: Cleric 2 Paladin 1 Warpriest 2 Inquisitor 1 advanced_class_guide abjuration component_v component_s component_df inquisitor
Shield Of Fortification (Greater) Abjuration This spell functions as shield of fortification, except there is a 50%% chance that the critical hit or sneak attack is negated and damage is instead be rolled normally, rather than 25%%. Class Levels: Cleric 4 Paladin 3 Warpriest 4 Inquisitor 3 advanced_class_guide abjuration component_v component_s component_df inquisitor
Shifted Steps Illusion You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 ultimate_intrigue illusion sonic component_v component_s alchemist
Shifting Sand Transmutation Creates difficult terrain and erases tracks, can carry along some creatures and objects. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Shillelagh Transmutation Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. Class Levels: Druid 1 Hunter 1 core_rulebook transmutation component_v component_s component_df druid
Shock Shield Abjuration A shield of force protects you until you dismiss it in an explosion of electricity. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 ultimate_combat abjuration component_v component_s alchemist arcanist
Shocking Grasp Evocation Touch delivers 1d6/level electricity damage (max 5d6). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s arcanist bloodrager
Shocking Image Illusion As mirror image, but the duplicates emit electrical damage when destroyed. Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 ultimate_combat illusion component_v component_s arcanist bard
Shout Evocation Deafens all within cone, 5d6 sonic damage. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v arcanist bard bloodrager