Stone Fist Transmutation Your unarmed strikes are lethal. Class Levels: Druid 1 Magus 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Stone Shape Transmutation Sculpts stone into any shape. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Elementalist Wizard 4 core_rulebook transmutation component_v component_s component_m component_df
Stone Shield Conjuration A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. Class Levels: Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 advanced_race_guide conjuration component_v component_s component_df arcanist
Stone Throwing Transmutation The subject gains the rock throwing and rock catching abilities. Class Levels: Druid 2 Magus 2 Cleric 2 Ranger 1 Wizard 2 Sorcerer 2 Bloodrager 1 giant_hunter_s_handbook transmutation component_v component_s component_m bloodrager
Stone To Flesh Transmutation Restores petrified creature. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Stoneskin Abjuration Grants DR 10/adamantine. Class Levels: Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4 core_rulebook abjuration component_v component_s component_m adept
Stoneskin, Communal Abjuration As stoneskin, but you may divide the duration among creatures touched. Class Levels: Druid 6 Hunter 6 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Inquisitor 5 Investigator 5 ultimate_combat abjuration component_v component_s component_m alchemist
Storm Sight Divination You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 adventurer-s-guide divination component_v component_s component_f cleric
Storm Step Conjuration You are able to harness the power of the storm to transport yourself a short distance, by taking the form of a furious, sizzling bolt of elemental electricity. Class Levels: Magus 3 Witch 3 Wizard 3 Sorcerer 3 blood_of_the_elements conjuration electricity component_v component_s magus
Storm Of Blades Conjuration You create floating swords of the type used as the material component for this spell (such as a rapier or scimitar) and magically propel them at your target. Class Levels: Magus 2 Cleric 3 Wizard 2 Sorcerer 2 people_of_the_sands conjuration component_v component_s component_m cleric
Stormbolts Evocation 1d8 damage/level (max 20d8) to targets. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 advanced_player_s_guide evocation component_v component_s component_m component_df
Straitjacket Conjuration Restrain a creature's arms and grant it a second saving throw against certain magic. Class Levels: Wizard 5 Sorcerer 5 Summoner 5 Occultist 4 Inquisitor 4 horror-adventures conjuration component_v component_s component_m inquisitor
Strangling Hair Transmutation Your hair animates and grapples. Class Levels: Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 ultimate_magic transmutation component_v component_s arcanist sorcerer
Stricken Heart Necromancy This spell covers your hand with a writhing black aura. Class Levels: Witch 2 Shaman 3 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Spiritualist 2 advanced-class-guide necromancy death component_v component_s inquisitor
Strip Scales Transmutation You reduce the target's racial natural armor bonus by 1 point per 3 caster levels. Class Levels: Druid 4 Witch 5 Wizard 5 Sorcerer 5 kobolds_of_golarion transmutation component_v component_s component_m component_df
Strong Wings Transmutation The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its maneuverability to improve by one category (to a maximum of good). Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Stumble Gap Conjuration Small hole trips creatures. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Stunning Barrier Abjuration You are closely surrounded by a barely visible magical field. Class Levels: Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Warpriest 1 Inquisitor 1 advanced-class-guide abjuration component_v component_s cleric inquisitor
Stunning Barrier (Greater) Abjuration This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to AC and on saving throws. Class Levels: Cleric 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 advanced-class-guide abjuration component_v component_s cleric inquisitor
Subjective Reality Illusion Choose one object, creature, or force you can see within long range (400 ft. Class Levels: Bard 6 Medium 5 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5 occult_origins illusion mind_affecting component_v bard medium
Submerge Ship Transmutation When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of constantly replenishing, breathable air and sinks beneath the waves. Class Levels: Cleric 7 Wizard 7 Sorcerer 7 adventure_path_56_raiders_of_the_fever_sea transmutation component_v component_s component_m component_df
Suffocation Necromancy Target quickly suffocates to death. Class Levels: Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Spiritualist 5 Elementalist Wizard 5 advanced_player_s_guide necromancy component_v component_s component_m arcanist
Suffocation, Mass Necromancy One creature/level suffocates to death. Class Levels: Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide necromancy component_v component_s component_m arcanist
Suggestion Enchantment Compels a subject to follow stated course of action. Class Levels: Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2 core_rulebook enchantment component_v component_m arcanist bard