Sympathy Enchantment Object or location attracts certain creatures. Class Levels: Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook enchantment component_v component_s component_m arcanist
Tactical Acumen Enchantment You gain an additional +1 on attack rolls or to AC due to battlefield positioning. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Paladin 1 Psychic 2 Arcanist 2 Sorcerer 2 Inquisitor 2 ultimate_combat enchantment component_v component_s component_m component_df
Tail Current Transmutation You compel the water to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation water component_v component_s druid
Tail Strike Transmutation You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. Class Levels: Medium 3 Wizard 3 Paladin 3 Sorcerer 3 Alchemist 4 Bloodrager 3 Antipaladin 3 legacy_of_dragons transmutation draconic component_v component_m alchemist
Tailwind Transmutation You compel the wind to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation air component_v component_s druid
Tar Pool Transmutation Converts the top layer of the ground into hot tar. Class Levels: Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 ultimate_combat transmutation component_v component_s component_m component_df
Tattoo Potion Transmutation When you cast this spell, you mix special tattoo inks into a potion of your choice. Class Levels: Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 inner_sea_magic transmutation component_v component_s component_m alchemist
Tears To Wine Transmutation This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality. Class Levels: Bard 1 Druid 1 Witch 2 Cleric 2 Medium 1 Shaman 1 Wizard 2 Sorcerer 2 Alchemist 1 Occultist 1 arcane_anthology transmutation component_v component_s component_m alchemist
Technomancy Divination This spell functions as detect magic , except it detects the presence of technological objects instead of magical objects. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 technology_guide divination component_v component_s component_m arcanist
Telekinesis Transmutation Moves object, attacks creature, or hurls object or creature. Class Levels: Magus 5 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Spiritualist 5 core_rulebook transmutation component_v component_s arcanist magus
Telekinetic Assembly Transmutation Assembles a siege engine using 1 fewer worker for every two caster levels. Class Levels: Magus 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 ultimate_combat transmutation component_v component_s component_f arcanist
Telekinetic Charge Evocation Launches an ally through the air. Class Levels: Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Spiritualist 4 ultimate_combat evocation component_v component_s arcanist bloodrager
Telekinetic Maneuver Transmutation Perform a telekinetic combat maneuver. Class Levels: Magus 4 Wizard 4 Psychic 3 Sorcerer 4 Spiritualist 4 occult-adventures transmutation component_v component_s psychic magus
Telekinetic Sphere Evocation As resilient sphere, but you move the sphere telekinetically. Class Levels: Wizard 8 Psychic 7 Arcanist 8 Sorcerer 8 core_rulebook evocation component_v component_s component_m arcanist
Telekinetic Strikes Evocation The touched creature's limbs are charged with telekinetic force. Class Levels: Magus 2 Wizard 2 Psychic 2 Sorcerer 2 psychic_anthology evocation force component_v component_s magus
Telekinetic Volley Transmutation The touched items levitate in your space. Class Levels: Magus 2 Wizard 2 Sorcerer 2 ranged_tactics_toolbox transmutation component_v component_s magus sorcerer
Telepathic Bond Divination Link lets allies communicate. Class Levels: Witch 5 Medium 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Mesmerist 4 Inquisitor 5 Spiritualist 5 core_rulebook divination component_v component_s component_m arcanist
Telepathy Divination Communicate mentally with creatures within 100 ft. Class Levels: Medium 4 Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 4 Spiritualist 6 occult-adventures divination mind_affecting component_v medium mesmerist
Teleport Conjuration Instantly transports you as far as 100 miles per level. Class Levels: Magus 5 Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Spiritualist 5 core_rulebook conjuration component_v arcanist magus sorcerer
Teleport Object Conjuration As teleport, but affects a touched object. Class Levels: Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 core_rulebook conjuration arcanist sorcerer witch wizard
Teleport Structure Conjuration You instantly teleport a building in a settlement you control to another lot or series of lots in the same settlement district. Class Levels: Wizard 6 Sorcerer 6 quests_campaigns conjuration component_v component_m sorcerer wizard
Teleport Trap Abjuration Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific point within the area determined by you at the time of casting. Class Levels: Wizard 7 Sorcerer 7 the_inner_sea_world_guide abjuration component_v component_s component_m sorcerer
Teleport, Greater Conjuration As teleport, but no range limit and no off-target arrival. Class Levels: Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook conjuration component_v arcanist sorcerer summoner
Teleportation Circle Conjuration Teleports creatures inside circle. Class Levels: Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9 Summoner 6 core_rulebook conjuration component_v component_m arcanist sorcerer