Haunting Choir Necromancy Spirits cause wracking pain to listeners. Class Levels: Bard 3 Skald 3 ultimate_magic necromancy component_v component_s bard skald
Haunting Mists Illusion Creatures are shaken and take Wis damage. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic illusion component_v component_s arcanist bard
Heroes' Feast Conjuration Food for one creature/level cures and grants combat bonuses. Class Levels: Bard 6 Skald 6 Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook conjuration component_v component_s component_df bard
Heroic Finale Enchantment Subject within range of your bardic performance can take an action. Class Levels: Bard 4 Skald 4 advanced_player_s_guide enchantment component_v component_s bard skald
Heroic Fortune Evocation Grants one hero point to a character Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Paladin 3 Alchemist 2 Warpriest 2 Investigator 2 advanced_player_s_guide evocation component_v component_s component_df component_m
Heroic Fortune, Mass Evocation Grants one hero point to all characters in range Class Levels: Bard 4 Skald 4 Cleric 5 Oracle 5 Warpriest 5 advanced_player_s_guide evocation component_v component_s component_df component_m
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist
Heroism, Greater Enchantment Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 core_rulebook enchantment component_v component_s arcanist bard
Hidden Speech Transmutation Gain +10 on Bluff to send secret messages. Class Levels: Bard 2 Skald 2 Witch 2 Inquisitor 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Hideous Laughter Enchantment Subject loses actions for 1 round/level. Class Levels: Bard 1 Skald 1 Wizard 2 Arcanist 2 Sorcerer 2 core_rulebook enchantment component_v component_s component_m arcanist
Hold Monster Enchantment As hold person, but any creature. Class Levels: Bard 4 Skald 4 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Inquisitor 4 core_rulebook enchantment component_v component_s component_m component_df
Hold Person Enchantment Paralyzes one humanoid for 1 round/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2 core_rulebook enchantment component_v component_s component_f component_df
Honeyed Tongue Transmutation Roll 2 dice when using Diplomacy, take higher roll. Class Levels: Bard 2 Skald 2 Paladin 1 Inquisitor 2 advanced_player_s_guide transmutation component_v component_m component_df bard
Horn Of Pursuit Evocation Create three notes heard miles away. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Paladin 1 Inquisitor 1 ultimate_magic evocation component_s bard hunter inquisitor
Hypnotic Pattern Illusion Fascinates 2d4 + level HD of creatures. Class Levels: Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 core_rulebook illusion component_v component_s component_m arcanist
Hypnotism Enchantment Fascinates 2d4 HD of creatures. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook enchantment component_v component_s arcanist bard
Identify Divination Gives +10 bonus to identify magic items. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 core_rulebook divination component_v component_s component_m alchemist
Illusory Script Illusion Only select creatures can read text. Class Levels: Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook illusion component_v component_s component_m arcanist
Innocence Transmutation Gain +10 on Bluff checks to seem innocent. Class Levels: Bard 1 Skald 1 advanced_player_s_guide transmutation component_v component_s bard skald
Invigorate Illusion Temporarily relieves fatigue or exhaustion. Class Levels: Bard 1 Skald 1 advanced_player_s_guide illusion component_v bard skald
Invigorate, Mass Illusion As invigorate, but multiple creatures. Class Levels: Bard 3 Skald 3 advanced_player_s_guide illusion component_v bard skald
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Invisibility Sphere Illusion Makes everyone within 10 ft. invisible. Class Levels: Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook illusion component_v component_s component_m arcanist
Invisibility, Greater Illusion As invisibility, but subject can attack and stay invisible. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Inquisitor 4 Antipaladin 4 Investigator 4 core_rulebook illusion component_v component_s alchemist antipaladin