Chastise Transmutation You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they will get in trouble with their superiors or with the law if they don't do what you ask. Class Levels: Bard 1 Wizard 1 Sorcerer 1 faction_guide transmutation component_v bard sorcerer wizard
Cheetah's Sprint Transmutation A wild surge of energy courses through your body and propels you into a sprint. Class Levels: Druid 1 Witch 1 Ranger 1 Shaman 1 Bloodrager 1 heroes_of_the_wild transmutation component_v bloodrager druid ranger
Chill Metal Transmutation Cold metal damages those who touch it. Class Levels: Druid 2 Hunter 2 core_rulebook transmutation component_v component_s component_df druid
Claim Identity Transmutation You steal the target's face, transforming yourself into a flawless imitation of it. Class Levels: Bard 3 Druid 4 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Alchemist 3 Inquisitor 3 Antipaladin 3 spymaster_s_handbook transmutation component_v component_s component_m alchemist
Claim Identity, Greater Transmutation This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell's duration. Class Levels: Bard 5 Druid 6 Witch 5 Shaman 6 Wizard 6 Sorcerer 6 Alchemist 5 Inquisitor 5 Antipaladin 4 spymaster_s_handbook transmutation component_v component_s component_m alchemist
Clear Grove Transmutation Trees, shrubs, and other thick vegetation move out of the spell's area. Class Levels: Druid 3 Witch 3 Ranger 2 Shaman 3 heroes_of_the_wild transmutation component_v component_s component_m component_df
Cloud Shape Transmutation This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a space of 30 feet. Class Levels: Druid 4 Hunter 4 Ranger 4 Wizard 4 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation arcanist druid hunter ranger
Codespeak Transmutation Upon casting this spell, all recipients gain the ability to speak a new language. Class Levels: Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 ultimate-intrigue transmutation component_v component_s component_m bard
Coin Shot Transmutation You turn up to three coins into deadly projectiles that gain the velocity of a bullet when thrown. Class Levels: Bard 1 Magus 1 Wizard 1 Sorcerer 1 Alchemist 1 Antipaladin 1 heroes_of_the_street transmutation component_s alchemist antipaladin bard
Command Plants Transmutation Sway the actions of plant creatures. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 core_rulebook transmutation component_v druid hunter ranger
Concealed Breath Transmutation This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Warpriest 4 Investigator 4 heroes_of_the_darklands transmutation component_s component_m component_df alchemist
Condensed Ether Transmutation Creates a planar conjunction that slows movement, penalizes AC and Reflex saves, and imposes a miss chance on ranged attacks. Class Levels: Wizard 5 Psychic 4 Sorcerer 5 occult-adventures transmutation component_v component_s psychic sorcerer
Contact High Transmutation While under the effects of a drug, you can duplicate those effects in others. Class Levels: Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3 black_markets transmutation component_v component_s alchemist bard
Contest Of Skill Transmutation The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3 adventurer-s-guide transmutation curse component_v component_s component_m
Control Construct Transmutation Take control of a construct. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic transmutation component_v component_s arcanist sorcerer
Control Plants Transmutation Controls actions of one or more plant creatures. Class Levels: Druid 8 core_rulebook transmutation component_v component_s component_df druid
Control Vermin Transmutation Designate allies to influence and ride vermin as if they were animals with animal-level intelligence. Class Levels: Druid 2 Witch 2 Cleric 3 Hunter 2 Oracle 3 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex transmutation component_v component_s component_df component_m
Control Water Transmutation Raises or lowers bodies of water. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 4 core_rulebook transmutation component_v component_s component_m component_df
Control Weather Transmutation Changes weather in local area. Class Levels: Druid 7 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook transmutation component_v component_s arcanist cleric
Control Winds Transmutation Changes wind direction and speed. Class Levels: Druid 5 Hunter 5 Shaman 5 core_rulebook transmutation component_v component_s druid hunter
Conversing Wind Transmutation This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message. Class Levels: Bard 4 Wizard 4 Sorcerer 4 ranged_tactics_toolbox transmutation air bard sorcerer wizard
Countless Eyes Transmutation Extra eyes give all-around vision. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 ultimate_magic transmutation component_v component_s alchemist arcanist
Crafter's Curse Transmutation Subject takes -5 on Craft skill checks. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Crafter's Fortune Transmutation Subject gains +5 on next Craft check. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_f alchemist