Dispel Law Abjuration +4 against attacks by lawful creatures. Class Levels: Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 Antipaladin 4 core_rulebook abjuration antipaladin cleric inquisitor oracle
Dispel Magic Abjuration Cancels one magical spell or effect. Class Levels: Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook abjuration component_v component_s antipaladin arcanist
Dispel Magic, Greater Abjuration As dispel magic, but with multiple targets. Class Levels: Bard 5 Druid 6 Magus 6 Skald 5 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s arcanist bard
Disrupting Weapon Transmutation Melee weapon destroys undead. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook transmutation component_v component_s cleric inquisitor
Divination Divination Provides useful advice for specific proposed actions. Class Levels: Witch 4 Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4 core_rulebook divination component_v component_s component_m cleric
Divine Favor Evocation You gain +1 per three levels on attack and damage rolls. Class Levels: Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 core_rulebook evocation component_v component_s component_df cleric
Divine Power Evocation You gain attack bonuses and 1 hp/level. Class Levels: Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4 core_rulebook evocation component_v component_s component_df cleric
Doom Necromancy One subject takes -2 on attack rolls, damage rolls, saves, and checks. Class Levels: Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook necromancy component_v component_s component_df antipaladin
Dread Bolt Evocation Harm and possibly sicken good creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Dust Form Transmutation You become an incorporeal creature of dust for a short period of time. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Alchemist 5 Warpriest 6 Investigator 5 ultimate_combat transmutation component_v component_s component_m alchemist
Dust Ward Abjuration You ward a magic item against other creatures who try to learn to use or copy it. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 monster_codex abjuration component_v component_s component_m arcanist
Eagle's Splendor Transmutation Subject gains +4 to Cha for 1 min./level. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Eagle's Splendor, Mass Transmutation As eagle's splendor, 1 subject/level. Class Levels: Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Earthquake Evocation Intense tremor shakes 80-ft.-radius. Class Levels: Druid 8 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s component_df cleric
Effortless Armor Transmutation Armor you wear no longer slows your speed. Class Levels: Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Warpriest 2 Inquisitor 2 ultimate_combat transmutation component_v component_s cleric hunter
Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Endure Elements Abjuration Exist comfortably in hot or cold regions. Class Levels: Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s adept alchemist
Endure Elements, Communal Abjuration As endure elements, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3 ultimate_combat abjuration component_v component_s alchemist arcanist
Enemy's Heart Necromancy You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. Class Levels: Adept 2 Witch 2 Cleric 2 Oracle 2 Warpriest 2 Antipaladin 2 advanced_race_guide necromancy component_v component_s component_m adept
Energy Drain Necromancy Subject gains 2d4 negative levels. Class Levels: Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook necromancy arcanist cleric oracle shaman
Enter Image Transmutation Transfers your consciousness to an object bearing your likeness. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Enthrall Enchantment Captivates all within 100 ft. + 10 ft./level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s bard cleric
Entropic Shield Abjuration Ranged attacks against you have 20% miss chance. Class Levels: Cleric 1 Oracle 1 Warpriest 1 core_rulebook abjuration component_v component_s cleric oracle
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric