River Of Wind Evocation A stream of wind causes nonlethal damage and can knock down or push creatures. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Sacred Nimbus Evocation Holy energy damages evil creatures that attack you and protects you from evil attacks. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 5 horror_adventures evocation good component_v component_s component_df
Sacred Space Evocation This spell sanctifies an area with heavenly power. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 advanced_race_guide evocation component_v component_s component_m cleric
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Saving Finale Evocation Subject rerolls failed saving throw. Class Levels: Bard 1 Skald 1 advanced_player_s_guide evocation component_v component_s bard skald
Scorching Ray Evocation Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). Class Levels: Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s adept arcanist
Scouring Winds Evocation Winds block vision and deal 3d6 damage per round. Class Levels: Druid 7 Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic evocation component_v component_s arcanist druid
Screaming Flames Evocation Send forth a wave of flames screaming with the agony of the damned. Class Levels: Cleric 3 Warpriest 3 Antipaladin 3 horror_adventures evocation evil fire mind_affecting component_v
Screech Evocation Foes provoke attacks of opportunity. Class Levels: Witch 3 advanced_player_s_guide evocation component_v witch
Searing Light Evocation Ray deals 1d8/two levels damage (more against undead). Class Levels: Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s cleric inquisitor
Sending Evocation Delivers short message anywhere, instantly. Class Levels: Cleric 4 Oracle 4 Shaman 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Warpriest 4 Inquisitor 4 Investigator 5 core_rulebook evocation component_v component_s component_m component_df
Shard Of Chaos Evocation Harm and possibly slow lawful creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shocking Grasp Evocation Touch delivers 1d6/level electricity damage (max 5d6). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s arcanist bloodrager
Shout Evocation Deafens all within cone, 5d6 sonic damage. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v arcanist bard bloodrager
Shout, Greater Evocation Devastating yell deals 10d6 sonic damage; stuns creatures. Class Levels: Bard 6 Skald 6 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook evocation component_v component_s component_f arcanist
Sirocco Evocation Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone. Class Levels: Druid 6 Magus 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 advanced_player_s_guide evocation component_v component_s component_m component_df
Snowball Evocation You throw a ball of elemental ice and snow at a single targetas a ranged touch attack. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate_wilderness evocation cold water component_v component_s
Sonic Scream Evocation Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Sorcerer 2 Bloodrager 2 advanced_class_guide evocation sonic component_v component_s bard
Sonic Thrust Evocation Sound moves targets away from you. Class Levels: Bard 4 Skald 4 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic evocation component_v component_s arcanist bard
Sound Burst Evocation Deals 1d8 sonic damage to subjects; may stun them. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Warpriest 2 core_rulebook evocation component_v component_s component_f component_df
Spark Evocation Ignites flammable objects. Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0 advanced_player_s_guide evocation component_v component_s arcanist bard
Spear Of Purity Evocation Harm and possibly blind evil creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Spirit-Bound Blade Evocation Give a weapon ghost touch and another ability tied to an emotion. Class Levels: Medium 4 Shaman 4 Spiritualist 3 occult_adventures evocation component_s spiritualist medium shaman