Horn Of Pursuit Evocation Create three notes heard miles away. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Paladin 1 Inquisitor 1 ultimate_magic evocation component_s bard hunter inquisitor
Hungry Darkness Evocation This spell creates an area of intense blackness, as deeper darkness, but filled with unseen chewing teeth and ravenous maws. Class Levels: Wizard 7 Sorcerer 7 inner_sea_magic evocation darkness force component_v component_s
Hurricane Blast Evocation This spell creates a severe blast of air (approximately 50 mph) that originates from you, affecting all creatures in the burst. Class Levels: Druid 3 Wizard 4 Sorcerer 4 pathfinder_24_the_final_wish evocation air component_v component_s druid
Hydraulic Push Evocation Wave of water bull rushes an enemy. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Hydraulic Torrent Evocation Creates torrent of water that bull rushes any creature in its path. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Ice Slick Evocation You create a blast of intense cold, coating all solid surfaces in the area with a thin coating of ice. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 monster_codex evocation component_v component_s arcanist druid
Ice Storm Evocation Hail deals 5d6 damage in area 40 ft. across. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m component_df
Icy Prison Evocation Thick ice holds and damages the target. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic evocation component_v component_s arcanist sorcerer
Icy Prison, Mass Evocation As icy prison, but it affects 1 creature/level. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic evocation component_v component_s arcanist sorcerer
Imbue Army Special Ability Evocation You imbue the target with an army special ability possessed by the army's commander. Class Levels: Cleric 9 quests_campaigns evocation component_v component_s component_f cleric
Imbue Hex Evocation You transfer a single hex you know to the target, and give that target the ability to use the hex. Class Levels: Witch 5 Shaman 5 advanced_class_origins evocation component_v component_s component_df component_m
Imbue With Elemental Might Evocation This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target. Class Levels: Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Imbue With Spell Ability Evocation Transfer spells to subject. Class Levels: Cleric 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook evocation component_v component_s component_df cleric
Implosion Evocation Inflict 10 damage/level to one creature/round. Class Levels: Cleric 9 Oracle 9 core_rulebook evocation component_v component_s cleric oracle
Incorporeal Chains Evocation Grapple incorporeal creatures and deal damage equal to 1d8 + Int. Class Levels: Psychic 6 Spiritualist 5 occult-adventures evocation force component_v component_s spiritualist
Interposing Hand Evocation Hand provides cover against 1 opponent. Class Levels: Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook evocation component_v component_s component_f arcanist
Invisibility Purge Evocation Dispels invisibility within 5 ft./level. Class Levels: Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s cleric inquisitor
Jolting Portent Evocation You inflict a vengeful fate on a creature, dealing electricity damage each time it attacks or casts a spell. Class Levels: Cleric 7 Oracle 7 ultimate_combat evocation component_v component_s component_df cleric
Judgment Light Evocation You gain an additional effect while a judgment is active. Class Levels: Inquisitor 4 ultimate_combat evocation component_v component_s inquisitor light
Ki Shout Evocation Target takes 1d6 sonic/level and is stunned. Class Levels: Bard 5 Skald 5 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic evocation component_v component_s arcanist bard
Lead Anchor Evocation The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Leashed Shackles Evocation Target is restricted to a specific location. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 4 ultimate_magic evocation component_v component_s arcanist inquisitor
Light Evocation Object shines like a torch. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook evocation component_v component_m component_df adept
Light Lance Evocation Creates a soaring beacon of light. Class Levels: Paladin 2 advanced_player_s_guide evocation component_v component_s paladin good