Conditional Favor Abjuration You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Paladin 1 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2 Antipaladin 1 ultimate-intrigue abjuration component_v antipaladin paladin bard
Consecrate Evocation Fills area with positive energy, weakening undead. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook evocation component_v component_s component_m component_df
Constricting Coils Enchantment This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. Class Levels: Cleric 5 Wizard 5 Sorcerer 5 adventure_path_42_sanctum_of_the_serpent_god enchantment mind_affecting component_v component_s component_m
Contact Entity I Evocation Ask eldritch entities to find and converse with you. Class Levels: Witch 2 Cleric 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Occultist 2 Warpriest 2 horror-adventures evocation component_v component_s component_m medium
Contact Entity Ii Evocation Ask more powerful eldritch entities to find and converse with you. Class Levels: Witch 3 Cleric 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Warpriest 3 horror-adventures evocation component_v component_s component_m medium
Contact Entity Iii Evocation Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. Class Levels: Witch 5 Cleric 5 Medium 3 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Occultist 4 Warpriest 5 horror-adventures evocation component_v component_s component_m medium
Contact Entity Iv Evocation Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically. Class Levels: Witch 7 Cleric 7 Medium 4 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Summoner 6 Occultist 6 horror-adventures evocation component_v component_s component_m medium
Contact High Transmutation While under the effects of a drug, you can duplicate those effects in others. Class Levels: Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3 black_markets transmutation component_v component_s alchemist bard
Contact Nalfeshnee Divination When you cast this spell, you fall into a trance and become helpless as long as you continue concentrating. Class Levels: Witch 6 Cleric 6 Wizard 6 Sorcerer 6 demons_revisited divination component_v component_s component_m component_f
Contagion Necromancy Infects subject with chosen disease. Class Levels: Adept 3 Druid 3 Cleric 3 Hunter 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin
Contagion, Greater Necromancy Infect a subject with a magical disease. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 5 ultimate_magic necromancy component_v component_s arcanist cleric
Contagious Zeal Enchantment +2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit. Class Levels: Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3 occult-adventures enchantment emotion mind_affecting component_v component_s
Contest Of Skill Transmutation The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3 adventurer-s-guide transmutation curse component_v component_s component_m
Continual Flame Evocation Makes a permanent, heatless light. Class Levels: Adept 3 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s component_m adept
Control Summoned Creature Enchantment Direct a summoned monster as if you had summoned it. Class Levels: Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 ultimate_magic enchantment component_v component_s arcanist bard
Control Vermin Transmutation Designate allies to influence and ride vermin as if they were animals with animal-level intelligence. Class Levels: Druid 2 Witch 2 Cleric 3 Hunter 2 Oracle 3 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex transmutation component_v component_s component_df component_m
Control Water Transmutation Raises or lowers bodies of water. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 4 core_rulebook transmutation component_v component_s component_m component_df
Control Weather Transmutation Changes weather in local area. Class Levels: Druid 7 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook transmutation component_v component_s arcanist cleric
Counterbalancing Aura Abjuration Wards targets against attacks, spells, and sickens or nauseates neutral attackers. Class Levels: Cleric 8 planar_adventures abjuration component_v component_s component_f cleric
Coward's Cowl Enchantment You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. Class Levels: Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 agents_of_evil enchantment mind_affecting component_v component_s alchemist
Create Demiplane Conjuration As lesser create demiplane, but larger and with planar traits. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 ultimate_magic conjuration component_v component_s component_f arcanist
Create Demiplane, Greater Conjuration As create demiplane, but larger and with more planar traits. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic conjuration component_v component_s component_f arcanist
Create Demiplane, Lesser Conjuration Create your own demiplane. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 ultimate_magic conjuration component_v component_s component_f arcanist
Create Drug Conjuration The caster conjures into being one of the following drugs: aether, flayleaf, opium, keif, scour, shiver, or zerk. Class Levels: Druid 3 Cleric 4 Alchemist 3 Occultist 3 book_of_the_damned conjuration component_v component_s alchemist cleric