Aggressive Thundercloud Evocation A crackling, spherical storm cloud flies in whichever direction you point and deals electricity damage to those it strikes. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2 advanced_class_guide evocation electricity component_v component_s component_m
Aggressive Thundercloud (Greater) Evocation This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity damage to any creature it strikes. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Wizard 4 Sorcerer 4 advanced_class_guide evocation electricity sonic component_v component_s
Agonize Evocation Pain encourages an outsider to obey you. Class Levels: Cleric 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3 ultimate_magic evocation component_v component_s arcanist cleric
Air Geyser Evocation You create a powerful blast of air capable of flinging an opponent upward. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Sorcerer 3 Bloodrager 3 advanced_class_guide evocation air component_v component_s bloodrager
Arcane Concordance Evocation Grants metamagic to arcane spells. Class Levels: Bard 3 Skald 3 advanced_player_s_guide evocation component_v component_s component_m bard
Archon's Aura Evocation Aura penalizes enemy attacks and AC. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 ultimate_magic evocation component_v component_s cleric oracle
Arrow Of Law Evocation Harm and possibly daze chaotic creatures. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Ball Lightning Evocation Flying balls of lightning deal 3d6 electricity damage each. Class Levels: Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m component_df
Blade Barrier Evocation Wall of blades deals 1d6/level damage. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook evocation component_v component_s cleric inquisitor
Blasphemy Evocation Kills, paralyzes, weakens, or dazes nonevil subjects. Class Levels: Cleric 7 Oracle 7 Inquisitor 6 core_rulebook evocation component_v cleric inquisitor oracle
Blazing Rainbow Evocation You create a spectrum of multicolored solid light that can be used for one of two effects. Class Levels: Druid 6 Hunter 6 advanced_class_guide evocation light component_v component_s component_m
Blinding Ray Evocation You blast your enemies with blinding rays of sunlight. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 3 advanced_race_guide evocation component_v component_s component_df cleric
Blistering Invective Evocation Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. Class Levels: Bard 2 Skald 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_combat evocation component_v component_s alchemist bard
Blood Crow Strike Evocation Unarmed strikes create crows that deal fire and negative energy damage. Class Levels: Cleric 4 Oracle 4 Warpriest 4 ultimate_magic evocation component_v component_s cleric oracle
Borrow Fortune Evocation Retry attack or check, but do worse on next two. Class Levels: Oracle 3 advanced_player_s_guide evocation component_v oracle
Brightest Light Evocation This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. Class Levels: Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 adventurer_s_guide evocation light component_v component_s bard
Brilliant Inspiration Evocation Take best of two d20 rolls. Class Levels: Bard 6 Skald 6 advanced_player_s_guide evocation component_v bard skald
Burning Gaze Evocation Inflict 1d6 fire damage to creature by looking at it. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m component_df
Burning Hands Evocation 1d4/level fire damage (max 5d4). Class Levels: Adept 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s adept arcanist
Burst Bonds Evocation 1d6 damage/level (max 5d6) to restraints. Class Levels: Inquisitor 1 advanced_player_s_guide evocation component_v inquisitor
Caging Bomb Admixture Evocation Your bombs create a cage of force that traps creatures inside the bomb's splash radius. Class Levels: Alchemist 6 Investigator 6 ultimate_combat evocation component_v component_s alchemist investigator
Call Lightning Evocation Calls down lightning bolts (3d6 per bolt) from sky. Class Levels: Druid 3 Hunter 3 Shaman 3 core_rulebook evocation component_v component_s druid hunter
Call Lightning Storm Evocation As call lightning, but 5d6 damage per bolt. Class Levels: Druid 5 Hunter 5 Shaman 5 core_rulebook evocation druid hunter shaman
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df