Bladed Dash Transmutation When you cast this spell, you immediately move up to 30 feet in a straight line any direction, momentarily leaving a multi-hued cascade of images behind you. Class Levels: Bard 2 Magus 2 Skald 2 inner_sea_magic transmutation component_v bard magus skald
Bladed Dash, Greater Transmutation This spell functions like bladed dash, save that you can make a single melee attack against every creature you pass during the 30 feet of your dash. Class Levels: Bard 5 Magus 5 Skald 5 inner_sea_magic transmutation component_v bard magus skald
Blast Barrier Transmutation When you cast blast barrier, you cause a rippling wall of loose earth, mud, snow, sand, or gravel to spring up in a designated space within the spell's range. Class Levels: Druid 4 Witch 4 Ranger 3 Wizard 3 Sorcerer 3 inner_sea_magic transmutation component_v component_s component_m druid
Call Weapon Transmutation You cause a weapon wielded by an ally within 30 feet to telekinetically fly across the space between you and into your open hand. Class Levels: Bard 1 Magus 1 Ranger 1 inner_sea_magic transmutation component_v component_s bard magus
Corpse Hammer Necromancy When you cast this spell, you draw the remains of nearby destroyed undead together and fuse them into a mass of flesh and bone you can then hurl at any foes within range. Class Levels: Witch 4 Wizard 4 Sorcerer 4 inner_sea_magic necromancy component_v component_s component_m sorcerer
Crusader's Edge Transmutation When you cast this spell on a melee weapon you imbue it with a powerful holy energy, granting the weapon the bane weapon quality against evil outsiders. Class Levels: Cleric 4 Paladin 4 Inquisitor 4 inner_sea_magic transmutation good component_v component_s component_m
Divine Illumination Conjuration With this spell, you create shafts of blue light that illuminate all undead creatures in the area. Class Levels: Cleric 3 Paladin 2 Inquisitor 3 inner_sea_magic conjuration good light component_v component_s
Eaglesoul Conjuration When you cast this spell, you beseech a good-aligned outsider for their aid against evil. Class Levels: Cleric 6 Paladin 4 Summoner 5 inner_sea_magic conjuration good component_v component_s component_m
Eldritch Conduit Transmutation If the target of this spell fails to resist its effects with a Will save, he becomes outlined in faint radiance, as if via faerie fire. Class Levels: Witch 2 Wizard 2 Sorcerer 2 inner_sea_magic transmutation component_v component_s component_m sorcerer
Eldritch Conduit, Greater Transmutation This spell functions like eldritch conduit save for the differences listed above and that the target must be within medium range (100 ft. Class Levels: Witch 6 Wizard 6 Sorcerer 6 inner_sea_magic transmutation component_v component_s component_m sorcerer
Fleshcurdle Transmutation You warp the target creature's flesh, discoloring it and causing it to become misshapen and impairing its function. Class Levels: Wizard 2 Sorcerer 2 inner_sea_magic transmutation component_v component_s component_m sorcerer
Forceful Strike Evocation You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural attack to unleash a concussive blast of force. Class Levels: Magus 4 Cleric 4 Paladin 4 Inquisitor 4 inner_sea_magic evocation force component_v component_s cleric
Geniekind Transmutation Upon casting this spell, you must choose one type of genie to transform into, selecting from djinni, efreeti, marid, or shaitan. Class Levels: Druid 5 Cleric 5 Wizard 5 Sorcerer 5 Summoner 5 inner_sea_magic transmutation component_v component_s component_m cleric
Ghoul Army Necromancy By scattering a handful of ghoul's teeth across the ground, you cause 1d4+1 ghouls led by a single ghast to rise up from the ground around you. Class Levels: Witch 5 Cleric 5 Wizard 5 Sorcerer 5 inner_sea_magic necromancy evil component_v component_s component_m
Hungry Darkness Evocation This spell creates an area of intense blackness, as deeper darkness, but filled with unseen chewing teeth and ravenous maws. Class Levels: Wizard 7 Sorcerer 7 inner_sea_magic evocation darkness force component_v component_s
Hunter's Lore Divination Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that enemy. Class Levels: Ranger 2 Inquisitor 2 inner_sea_magic divination component_v component_s component_m inquisitor
Ice Spears Conjuration Upon casting this spell, one or more giant spears of ice lance up out of the ground. Class Levels: Druid 3 Witch 3 Wizard 3 Sorcerer 3 inner_sea_magic conjuration cold component_v component_s component_m
Impart Mind Transmutation This spell grants the target magic item temporary intelligence by siphoning off a tiny portion of your own mind to infuse the object. Class Levels: Magus 5 Cleric 6 Wizard 6 Sorcerer 6 inner_sea_magic transmutation component_v component_s component_m cleric
Kiss Of The First World Transmutation This spell infuses a living creature with a surge of positive energy, filling the target with the raw energies of life. Class Levels: Bard 4 Druid 4 inner_sea_magic transmutation component_v component_s component_m bard
Martial Marionette Enchantment When you cast this spell, you take partial control of an opponent's limbs, making it difficult for him to attack you. Class Levels: Bard 3 inner_sea_magic enchantment mind_affecting component_v component_s component_m
Martyr's Bargain Transmutation Among the faithful followers of the gods of purity martyr's bargain represents true faith and true sacrifice. Class Levels: Cleric 2 Paladin 2 inner_sea_magic transmutation component_v cleric paladin good
Music Of The Spheres Conjuration The music of the spheres is the harmonic constant that plays under and through all of reality. Class Levels: Bard 5 Cleric 6 inner_sea_magic conjuration sonic component_v component_s component_m
Orchid's Drop Transmutation This extract, distilled from a much-diluted drop of the nectar of a sun orchid flower, can transform an alchemist's mutagen into a potent healing tonic. Class Levels: Alchemist 3 inner_sea_magic transmutation component_v component_s component_m alchemist
Pugwampi's Grace Enchantment The gremlins known as pugwampis infect those around them with a malignant form of unluck--an effect that this spell emulates. Class Levels: Bard 2 Witch 3 Wizard 3 Sorcerer 3 inner_sea_magic enchantment mind_affecting component_v component_s component_m