Aboleth's Lung Transmutation The targets are able to breathe water, freely. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_race_guide transmutation component_v component_s component_m component_df
Absolution Abjuration You purge impure thoughts from the target's mind and fill him with exultant relief at the forgiveness of his sins. Class Levels: Cleric 4 Paladin 4 Warpriest 4 ultimate-intrigue abjuration component_v component_s component_m component_df
Absorb Rune I Abjuration Touch a magical symbol or rune up to 3rd level to absorb and store its effect. Class Levels: Bard 4 Magus 4 Skald 4 Cleric 4 Wizard 4 Sorcerer 4 Occultist 4 Warpriest 4 adventurer-s-guide abjuration component_v component_s component_m bard
Absorb Rune Ii Abjuration Touch a magical symbol or rune up to 6th level to absorb and store its effect. Class Levels: Bard 6 Magus 6 Skald 6 Cleric 6 Wizard 6 Sorcerer 6 Occultist 6 Warpriest 6 adventurer-s-guide abjuration component_v component_s component_m bard
Abundant Ammunition Conjuration Replaces nonmagical ammunition every round. Class Levels: Bard 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_v component_s component_m component_df
Abyssal Vermin Transmutation You infuse the target with power from the Abyss, granting it the fiendish creature simple template. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Antipaladin 2 adventure_path_78_city_of_locusts transmutation component_v component_s antipaladin arcanist
Agonize Evocation Pain encourages an outsider to obey you. Class Levels: Cleric 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3 ultimate_magic evocation component_v component_s arcanist cleric
Agonizing Rebuke Illusion With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 Antipaladin 2 advanced_race_guide illusion component_v component_s antipaladin cleric
Aid Enchantment +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). Class Levels: Adept 2 Cleric 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook enchantment component_v component_s component_df adept
Air Breathing Transmutation The transmuted creatures can breathe air freely. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 monster_codex transmutation component_v component_s component_m component_df
Air Bubble Conjuration Creates a small pocket of air around your head or an object. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_s component_m component_df arcanist
Air Step Transmutation This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2 advanced-class-guide transmutation air component_v component_s component_m
Air Walk Transmutation Subject treads on air as if solid (climb or descend at 45-degree angle). Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Alchemist 4 Warpriest 4 Investigator 4 core_rulebook transmutation component_v component_s component_df alchemist
Air Walk, Communal Transmutation As air walk, but you may divide the duration among creatures touched. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Alchemist 5 Warpriest 5 Investigator 5 ultimate_combat transmutation component_v component_s component_df alchemist
Alchemical Tinkering Transmutation You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost. Class Levels: Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2 advanced_race_guide transmutation component_v component_s arcanist cleric
Align Weapon Transmutation Weapon becomes good, evil, lawful, or chaotic. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook transmutation component_v component_s component_df cleric
Align Weapon (Communal) Transmutation This spell functions as align weapon, except you divide the duration in 1-minute increments between any number of touched weapons. Class Levels: Cleric 3 Warpriest 3 Inquisitor 3 advanced-class-guide transmutation component_v component_s component_df cleric
Alleviate Corruption Abjuration Attempt to weaken a corruption's effect at risk to yourself. Class Levels: Witch 6 Cleric 6 Shaman 6 Psychic 6 Warpriest 6 Spiritualist 6 horror-adventures abjuration component_v component_s component_m cleric
Ally Across Time Conjuration You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences. Class Levels: Bard 2 Skald 2 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2 legacy_of_the_first_world conjuration component_v component_s arcanist bard
Amplify Stench Transmutation You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 monster_codex transmutation component_v component_s arcanist cleric
Ancestral Regression Transmutation The target drow transforms into a surface elf. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Animate Dead Necromancy Creates undead skeletons and zombies. Class Levels: Adept 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 core_rulebook necromancy component_v component_s component_m adept
Animate Dead, Lesser Necromancy Create one skeleton or zombie. Class Levels: Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 ultimate_magic necromancy component_v component_s component_m arcanist
Animate Objects Transmutation Objects attack your foes. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Warpriest 6 core_rulebook transmutation component_v component_s bard cleric