Library / Spells / Skald Spells

Skald Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Illusion Phantasm

Surroundings and unfamiliar creatures seem like something out of a nightmare.

Class Levels:
Bard 3 Skald 3 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Illusion Phantasm

Sends message to anyone sleeping.

Class Levels:
Bard 5 Skald 5 Medium 3 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Alchemist 5 Mesmerist 4 Investigator 5 Spiritualist 5
Illusion Phantasm

Communicate with multiple sleeping creatures.

Class Levels:
Bard 6 Skald 6 Medium 4 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5
Divination

Read a dreaming creature's thoughts.

Class Levels:
Bard 6 Skald 6 Medium 4 Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 5
Conjuration

Black particles extinguish light sources within area.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Transmutation

As eagle's splendor, 1 subject/level.

Class Levels:
Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Evocation

Deal sonic damage and daze target.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1
Illusion Figment

You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Hunter 1 Medium 1 Ranger 1 Psychic 1 Mesmerist 1 Occultist 1 Spiritualist 1
Transmutation

Sonic sense gives you blindsight 40 ft.

Class Levels:
Bard 4 Druid 4 Skald 4 Hunter 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 4 Investigator 4
Divination

Enables you to speak to elementals and some creatures.

Class Levels:
Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 3 Warpriest 3 Elementalist Wizard 2
Abjuration

Ward yourself against thought detection and memory alteration.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Transmutation

Transfers your consciousness to an object bearing your likeness.

Class Levels:
Bard 2 Skald 2 Cleric 3 Medium 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Enchantment Charm

Captivates all within 100 ft. + 10 ft./level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Conjuration Calling

This spell functions as lesser entice fey, except that the spell's whimsical calling can produce a single fey of 12 Hit Dice or less, or two fey of the same kind whose Hit Dice total no more than 12.

Class Levels:
Bard 6 Druid 7 Skald 6 Shaman 7
Conjuration Calling

This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to lend you its aid with an offering of music or something else it finds appealing.

Class Levels:
Bard 4 Druid 5 Skald 4 Hunter 4 Medium 3 Ranger 4 Shaman 5
Enchantment Compulsion

Targets steal from or disarm others.

Class Levels:
Bard 4 Skald 4 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4
Transmutation

Mundane or magical writing vanishes.

Class Levels:
Bard 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1
Abjuration

You place a ward on an area that notifies you when a creature exits it.

Class Levels:
Bard 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Occultist 2 Inquisitor 2 Spiritualist 2
Abjuration

This ward grants you extra maneuverability when you avoid attacks against larger foes.

Class Levels:
Bard 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Inquisitor 2
Enchantment Compulsion

Makes a creature friendly.

Class Levels:
Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Mesmerist 6
Transmutation

Your base speed increases by 30 ft.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Inquisitor 1 Investigator 1 Spiritualist 1
Evocation

The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2
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