Library / Spells / Skald Spells

Skald Level 1 Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Conjuration Summoning

Replaces nonmagical ammunition every round.

Class Levels:
Bard 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1
Abjuration

You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Enchantment

You gain a bonus on Diplomacy checks and performance combat checks.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1
Abjuration

Wards an area for 2 hours/level.

Class Levels:
Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 Spiritualist 1
Illusion Figment

You alter an instrument so it sounds like a different kind of instrument you are familiar with.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Sorcerer 1
Transmutation

Makes a rope move at your command.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Divination

Target gains a bonus on one initiative check.

Class Levels:
Bard 1 Skald 1 Hunter 1 Medium 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1 Spiritualist 1
Enchantment Compulsion

You render the target unable to understand any language, including spoken language, written language, sign language, gestures attempting to mimic a crude language, or even truespeech and telepathy.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Illusion Phantasm

Creates illusory sounds that target creatures believe they hear.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Enchantment Compulsion

Subject immediately accepts an offered item and uses it.

Class Levels:
Bard 1 Skald 1 Witch 1 Psychic 1 Mesmerist 1
Illusion Glamer

This spell functions as blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Investigator 1
Transmutation

Make a skill check using another's ranks.

Class Levels:
Bard 1 Skald 1 Medium 1 Psychic 1
Transmutation

You grant low-light vision to the affected creatures.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1
Necromancy

A creature of 5 HD or less flees for 1d4 rounds.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Enchantment Charm

Makes one person your friend.

Class Levels:
Bard 1 Skald 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Evocation

Performance deals 2d6 piercing damage.

Class Levels:
Bard 1 Skald 1
Enchantment Compulsion

Compels opponents to attack you instead of your allies.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Ranger 1 Paladin 1 Psychic 1 Summoner 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Divination

You understand all spoken and written languages.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Enchantment Compulsion

The target becomes unable to speak the truth.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1
Enchantment Compulsion

One creature is confused for 1 round.

Class Levels:
Bard 1 Skald 1 Medium 1 Psychic 1 Mesmerist 1
Divination

When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Conjuration Healing

Cures 1d8 damage + 1/level (max +5).

Class Levels:
Bard 1 Adept 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 2 Shaman 1 Paladin 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Transmutation

Animates a lantern that follows you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1
Divination

Gain a +4 bonus on Survival and move full speed while tracking.

Class Levels:
Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Warpriest 1 Inquisitor 1
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