Illusion
Figment
An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting target before winking out of existence.
Class Levels:
Bard 1
Magus 1
Witch 1
Shaman 1
Wizard 1
Sorcerer 1
Antipaladin 1
Illusion
Pattern
Dazzling blade makes a weapon appear dazzlingly shiny, as if crafted from pure silver and heavily polished.
Class Levels:
Bard 1
Wizard 1
Sorcerer 1
Necromancy
Turn a corpse into a clean skeleton.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Medium 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Warpriest 1
Spiritualist 1
Illusion
Glamer
Make an object seem worthless.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Enchantment
Compulsion
Make a creature repeat its actions.
Class Levels:
Bard 1
Skald 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Enchantment
Compulsion
Target is penalized on attacks and checks but gains bonus against charms and compulsions.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Necromancy
This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the creature disheveled and less commanding.
Class Levels:
Bard 1
Druid 1
Witch 1
Wizard 1
Sorcerer 1
Conjuration
Creation
You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon.
Class Levels:
Bard 1
Magus 1
Skald 1
Cleric 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Occultist 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Divination
This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Divination
You detect any metal objects or creatures within a 60-foot cone.
Class Levels:
Bard 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Divination
You detect radiation in the surrounding area.
Class Levels:
Bard 1
Druid 1
Skald 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Divination
Reveals hidden doors within 60 ft.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Divination
You can scan the thoughts of one individual and learn the names and locations of the target's living relatives, as well as the attitude of the target toward those relatives (and vice versa).
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Spiritualist 1
Illusion
Glamer
Changes your appearance.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Illusion
Glamer
You make one manufactured weapon look like a different manufactured weapon of the same size and relative encumbrance (light, one-handed, or two-handed).
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Evocation
Deal sonic damage and daze target.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Divination
The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Inquisitor 1
Transmutation
This spell ensures the subject touched is always able to display her proper crest and coat of arms.
Class Levels:
Magus 1
Wizard 1
Paladin 1
Sorcerer 1
Transmutation
This spell slows the metabolism and other bodily functions of a creature for a short amount of time.
Class Levels:
Druid 1
Witch 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Investigator 1
Spiritualist 1
Transmutation
Humanoid creature doubles in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls.
Class Levels:
Druid 1
Magus 1
Witch 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Antipaladin 1
Transmutation
Mundane or magical writing vanishes.
Class Levels:
Bard 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1