Library / Spells / Sorcerer Spells

Sorcerer Level 2 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Transmutation

Use a scarf as a shield or whip.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Necromancy

Animate and possess your own skin as if it were a separate creature.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2
Conjuration Creation

You coat all walls and ceilings within the spell's area with a slick substance.

Class Levels:
Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Conjuration Creation

Wave boosts creature's speed.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, druids have developed a variation of stone shape that other spellcasters have since learned.

Class Levels:
Druid 1 Cleric 2 Wizard 2 Sorcerer 2
Transmutation

Stone, dirt, and other types of earth within the area become more tightly packed.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Evocation

Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action.

Class Levels:
Bard 2 Magus 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Bloodrager 2
Necromancy

Creates disembodied glowing hand to deliver touch attacks.

Class Levels:
Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Spiritualist 2
Divination

You immediately discover some of the spells that the target knows or has prepared.

Class Levels:
Bard 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Inquisitor 2
Transmutation

Grants ability to walk on walls and ceilings.

Class Levels:
Druid 2 Magus 2 Hunter 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2
Transmutation

You create an aura around the target weapon that weakens a foe's magical defenses.

Class Levels:
Magus 2 Witch 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 2
Evocation

Target takes 3d6 points of fire damage and catches on fire.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Transmutation Polymorph

The target becomes flexible regardless of its actual size and mass.

Class Levels:
Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2
Transmutation

Ammunition in the targeted firearm is less likely to misfire.

Class Levels:
Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Transmutation

This spell must be cast on a creature as it falls, either from a height or after being knocked prone or tripped.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Transmutation

You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Transmutation

This spell reduces the target's size by one size category, as if it were affected by reduce person.

Class Levels:
Druid 3 Magus 3 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2
Necromancy

Target gains the croaking spellblight.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Conjuration Creation

2d6 damage to all creatures in area.

Class Levels:
Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Conjuration Creation

You create a stone discus, which flies at an enemy.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2 Bloodrager 2
Transmutation

The subject gains the rock throwing and rock catching abilities.

Class Levels:
Druid 2 Magus 2 Cleric 2 Ranger 1 Wizard 2 Sorcerer 2 Bloodrager 1
Divination Scrying

You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2
Conjuration Creation

You create floating swords of the type used as the material component for this spell (such as a rapier or scimitar) and magically propel them at your target.

Class Levels:
Magus 2 Cleric 3 Wizard 2 Sorcerer 2
Necromancy

This spell covers your hand with a writhing black aura.

Class Levels:
Witch 2 Shaman 3 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Spiritualist 2
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