Library / Spells / Sorcerer Spells

Sorcerer Level 3 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Necromancy

You make an undead creature more difficult for necromancers and clerics to control via effects such as Command Undead or control undead.

Class Levels:
Witch 3 Cleric 2 Oracle 2 Wizard 3 Sorcerer 3
Necromancy

You drain necromantic energy from an undead creature, inducing a sluggish stupor.

Class Levels:
Witch 2 Cleric 2 Shaman 2 Wizard 3 Sorcerer 3 Inquisitor 2 Spiritualist 2
Evocation

Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the unwary.

Class Levels:
Ranger 4 Wizard 3 Sorcerer 3 Summoner 3 Inquisitor 3 Antipaladin 4
Enchantment Charm

This spell creates an unearthly and infectious song that seductively summons all who hear it.

Class Levels:
Bard 4 Druid 3 Skald 4 Witch 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 4 Mesmerist 3
Abjuration

Hides subject from divination, scrying.

Class Levels:
Hunter 4 Medium 2 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3 Spiritualist 3
Evocation

Rolls 1d6s per 2 levels and uses individual dice values to determine damage amounts and elemental energy types.

Class Levels:
Magus 3 Witch 4 Wizard 3 Sorcerer 3
Abjuration

Numerological resistance allows numerologists to use the Path of Numbers to grant their allies resilience in the face of elemental dangers.

Class Levels:
Cleric 3 Wizard 3 Sorcerer 3
Illusion Phantasm

Distract and fatigue the target with a creature from its nightmares.

Class Levels:
Bard 2 Skald 2 Medium 1 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Divination

You lay bare not only the mind of a target, but the target's history as well.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 Inquisitor 2 Antipaladin 2
Necromancy

You cause any diseased creatures in the area to become extremely contagious.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Antipaladin 2
Divination

You create an instinctual connection between the targets.

Class Levels:
Druid 3 Witch 3 Hunter 2 Medium 2 Ranger 2 Wizard 3 Sorcerer 3 Summoner 3 Bloodrager 3 Inquisitor 3 Spiritualist 3
Evocation

Inflicts 1d6 nonlethal damage 1 round/level.

Class Levels:
Witch 3 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Bloodrager 3 Spiritualist 3
Transmutation Polymorph

Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.

Class Levels:
Magus 4 Witch 3 Cleric 3 Medium 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Conjuration Creation

Creates an explosion of conjured metal pellets.

Class Levels:
Magus 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 4
Conjuration

You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Occultist 3 Inquisitor 3
Divination

Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.

Class Levels:
Bard 2 Magus 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 2
Illusion Phantasm

You cause the creature to believe she has a debilitating affliction.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2
Illusion Phantasm

Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.

Class Levels:
Bard 4 Witch 3 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Antipaladin 3
Conjuration Creation

Conjures a phantom to drive vehicles.

Class Levels:
Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Spiritualist 3
Conjuration Creation

Magic horse appears for 1 hour/level.

Class Levels:
Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3
Conjuration Teleportation

You instantly transfer the touched creature to a point you designate within range.

Class Levels:
Bard 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3
Divination

You see through magical disguises (whether illusions or polymorph effects) of the same spell level or lower.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3
Enchantment Compulsion

This spell can be cast only on a sleeping creature, which must be present for the full duration of the casting time.

Class Levels:
Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Conjuration Calling

Calls an outsider to answer questions about a person, place, or event using its planar knowledge.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3
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