Library / Spells / Sorcerer Spells

Sorcerer Level 4 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Evocation

2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Evocation

Ice plane creates wall or hemisphere creates dome.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Necromancy

You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut.

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 5 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 5
Necromancy

This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.

Class Levels:
Cleric 4 Wizard 4 Psychic 4 Sorcerer 4 Bloodrager 4 Antipaladin 4 Spiritualist 4
Conjuration Creation

Conjures a 5-ft. seawater wall with currents that sweep swimmers away and deflect projectiles.

Class Levels:
Druid 4 Magus 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4
Illusion Pattern

Outlines subject and produces light as a sunrod.

Class Levels:
Bard 4 Skald 4 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Abjuration

With a touch, you enchant a shield and enable it to protect its wielder from hostile spells.

Class Levels:
Magus 4 Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4
Transmutation

You cause metal to bend and warp, permanently destroying its straightness, form, and strength.

Class Levels:
Druid 4 Cleric 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Bloodrager 4
Divination Scrying

You place a scrying sensor on your animal companion or familiar.

Class Levels:
Druid 4 Witch 4 Ranger 4 Shaman 4 Wizard 4 Sorcerer 4
Evocation

This spell surrounds you in a spout of clear acid that aids in defecting attacks and damages creatures that attack you in melee.

Class Levels:
Druid 3 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Transmutation

Transforms caster into a tidal wave moving twice base speed, dealing 4d6 damage and knocking foes prone.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4
Conjuration Creation

You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much like a cloudkill spell.

Class Levels:
Witch 4 Wizard 4 Arcanist 4 Sorcerer 4
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