Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Divination

When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Enchantment Compulsion

Target is sickened while viewing trigger.

Class Levels:
Bard 3 Skald 3 Witch 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Mesmerist 3
Abjuration

Target gains the negated spellblight.

Class Levels:
Witch 4 Cleric 5 Oracle 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 5 Inquisitor 4
Necromancy

Curse an area with four hazards.

Class Levels:
Druid 4 Witch 4 Cleric 4 Hunter 4 Shaman 4 Wizard 4 Sorcerer 4 Warpriest 4
Necromancy

Curse an area with six dangerous hazards.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6
Necromancy

Curse an area with three mild hazards.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2
Necromancy

Curse an area with seven deadly hazards.

Class Levels:
Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8
Necromancy

You curse the target, making it incredibly unlucky.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Bloodrager 4 Antipaladin 3 Spiritualist 3
Transmutation

You place a curse upon the target that triggers 1 hour after the next time it falls asleep.

Class Levels:
Witch 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4
Conjuration

You invest a target with cursed elemental energy, making the open skies anathema to it.

Class Levels:
Druid 3 Magus 3 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4
Transmutation

Curse an area's weather.

Class Levels:
Druid 9 Witch 9 Shaman 9 Wizard 9 Sorcerer 9
Evocation

Curse an area with eternal night.

Class Levels:
Druid 8 Witch 8 Cleric 8 Wizard 8 Sorcerer 8
Necromancy

As bestow curse, but harder to remove.

Class Levels:
Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4 Warpriest 5 Spiritualist 5
Necromancy

Plants die, living creatures catch diseases, or dead creatures rise as zombies.

Class Levels:
Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9
Necromancy

You touch a piece of treasure or container filled with treasure and place a terrible curse upon it, choosing from any option available with bestow curse.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Conjuration Creation

Force bands protect against crushing.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2
Necromancy

This spell functions like death ward, except as noted above and it only protects against these attacks from daemons.

Class Levels:
Druid 5 Witch 4 Cleric 4 Wizard 4 Paladin 4 Sorcerer 4
Conjuration

This spell functions like dimension door, except you leave behind a burst of fire.

Class Levels:
Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4
Transmutation

Ruins ammunition loaded in the targeted firearm.

Class Levels:
Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1
Evocation

You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape.

Class Levels:
Bard 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Antipaladin 1 Spiritualist 1
Transmutation

Animates a lantern that follows you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1
Evocation

Creates torches or other lights.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Illusion Shadow

You communicate through the shadows of one or more targets within range.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 1
Evocation

You evoke a powerful light that affects all sighted creatures that do not posses light sensitivity.

Class Levels:
Druid 3 Cleric 3 Wizard 3 Sorcerer 3
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