Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Illusion Shadow

You replace the target's body with mystic shadow material drawn from the Shadow Plane, rendering the target's physical form only quasi-real.

Class Levels:
Bard 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Antipaladin 4 Spiritualist 4
Illusion

You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.

Class Levels:
Druid 3 Witch 2 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3 Inquisitor 2 Antipaladin 2
Transmutation

This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Transmutation Polymorph

Transforms you into certain creatures, and lets you change forms once per round.

Class Levels:
Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9
Transmutation Polymorph

You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I).

Class Levels:
Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5
Transmutation Polymorph

Bestows polymorph enhancements of animal, elemental, fey, or monstrous form upon willing target.

Class Levels:
Wizard 7 Sorcerer 7
Transmutation

You create an alchemical residue on your hands that allows you to reshape any non-magical, unattended object with hardness 19 or less as though it were clay.

Class Levels:
Wizard 3 Sorcerer 3 Alchemist 2 Occultist 3
Divination

Subject understands chosen language.

Class Levels:
Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Medium 1 Oracle 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 2
Divination

Divide 24 hours of language sharing among creatures touched.

Class Levels:
Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Divination

Share one memory with the target.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Divination Scrying

Perceive the world around your familiar.

Class Levels:
Witch 3 Medium 3 Wizard 4 Psychic 3 Arcanist 4 Sorcerer 4
Transmutation Polymorph

This spell functions as beast shape II, but you may only assume the form of an animal of a type identical to your animal companion or familiar.

Class Levels:
Witch 4 Ranger 3 Wizard 4 Sorcerer 4
Necromancy

You infuse a dagger with necromantic energy, then plunge it into your own body.

Class Levels:
Witch 2 Wizard 2 Sorcerer 2 Inquisitor 2 Antipaladin 2
Divination

Select one teamwork feat you have.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Paladin 2 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2
Evocation

Sonic energy damages objects or creatures composed of crystal.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2
Evocation

You create a dazzling flash of electricity that fills the target area.

Class Levels:
Druid 3 Wizard 3 Sorcerer 3
Abjuration

Invisible disc gives +4 to AC, blocks magic missiles.

Class Levels:
Magus 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 Spiritualist 1
Abjuration

This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you.

Class Levels:
Hunter 2 Ranger 2 Shaman 2 Wizard 3 Paladin 2 Sorcerer 3
Abjuration

Functions as shield other, transferring half the damage taken by your companion creature or familiar to you.

Class Levels:
Druid 1 Witch 1 Ranger 1 Shaman 2 Wizard 1 Paladin 1 Sorcerer 1 Antipaladin 1
Abjuration

You can securely communicate with one creature within range.

Class Levels:
Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1
Abjuration

This spell functions as shield speech, except all creatures within the dome may communicate with each other as if linked by shield speech.

Class Levels:
Druid 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Illusion Glamer

You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2
Transmutation

Creates difficult terrain and erases tracks, can carry along some creatures and objects.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3
Evocation

Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3
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