Library / Spells / Summoner Spells

Summoner Level 6 Spells

A summoner casts arcane spells drawn from the summoner spell list, conjuring an eidolon and summoning monsters. Learn more about the Summoner class.

Enchantment Compulsion

Object or location affected by spell repels certain creatures.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Illusion Shadow

Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid.

Class Levels:
Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6
Enchantment Compulsion

Utilizes an array of techniques to imprison a creature.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Enchantment Compulsion

This spell functions like bite the hand, except as noted above.

Class Levels:
Druid 6 Witch 7 Wizard 7 Sorcerer 7 Summoner 6 Inquisitor 6
Enchantment Charm

As charm monster, but all within 30 ft.

Class Levels:
Bard 6 Skald 6 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6 Mesmerist 6
Evocation

Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically.

Class Levels:
Witch 7 Cleric 7 Medium 4 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Summoner 6 Occultist 6
Conjuration Creation

As lesser create demiplane, but larger and with planar traits.

Class Levels:
Witch 8 Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Abjuration

Teleportation and interplanar travel blocked for 1 day/level.

Class Levels:
Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Divination

Reveals exact location of creature or object.

Class Levels:
Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Transmutation

You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all.

Class Levels:
Wizard 5 Sorcerer 5 Summoner 6 Alchemist 4 Spiritualist 6
Enchantment Compulsion

As dominate person, but any creature.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9 Summoner 6
Conjuration Summoning

Summon 1 giant eagle/3 levels.

Class Levels:
Druid 6 Hunter 6 Summoner 6
Transmutation

As energy siege shot, but you can affect any size siege engine.

Class Levels:
Wizard 6 Arcanist 6 Sorcerer 6 Summoner 6
Conjuration

You animate a portion of the target's blood, causing it to force itself out of the victim's body and form a corrupted water elemental.

Class Levels:
Witch 7 Wizard 7 Sorcerer 7 Summoner 6
Conjuration Creation

This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers.

Class Levels:
Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6
Conjuration Creation

A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of a woolly mammoth made of snow with tusks of solid ice.

Class Levels:
Druid 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6
Necromancy Haunted

You bind spirits of ill fate to an object, focusing their wrath onto the next creature that touches the object.

Class Levels:
Magus 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6
Conjuration Teleportation

You may target one creature for every four of your caster levels.

Class Levels:
Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6
Transmutation

This spell functions like human potential, except it affects multiple creatures.

Class Levels:
Bard 6 Wizard 6 Psychic 6 Sorcerer 6 Summoner 6
Conjuration Creation

Deals 6d6 fire damage/round.

Class Levels:
Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8
Divination

As insect spies, but you can also borrow the senses of the summoned insects.

Class Levels:
Druid 6 Witch 7 Hunter 6 Wizard 7 Sorcerer 7 Summoner 6
Illusion Glamer

This functions as per invisibility bubble, but the spell affects the areas of each target creature, regardless of the creature's size.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 6 Mesmerist 6 Unchained Summoner 6
Abjuration

You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell.

Class Levels:
Magus 6 Witch 7 Cleric 7 Wizard 7 Sorcerer 7 Summoner 6 Alchemist 6
Conjuration Teleportation

Traps subject in extradimensional maze.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
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