Library / Spells / Summoner Spells

Summoner Spells

A summoner casts arcane spells drawn from the summoner spell list, conjuring an eidolon and summoning monsters. Learn more about the Summoner class.

Conjuration Summoning

This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinni, or 1d4+1 jann.

Class Levels:
Witch 6 Cleric 6 Wizard 6 Sorcerer 6 Summoner 5
Conjuration Summoning

This spell functions like summon monster I, except you can summon one janni.

Class Levels:
Witch 4 Cleric 4 Wizard 4 Sorcerer 4 Summoner 3
Conjuration Summoning

This spell functions as summon monster V, save that it can only be used to summon host devils.

Class Levels:
Bard 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Sorcerer 5 Summoner 5
Conjuration Summoning

This spell summons one humanoid petitioner per caster level.

Class Levels:
Witch 6 Cleric 6 Shaman 6 Summoner 6
Conjuration Summoning

This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1 nosoi psychopomps.

Class Levels:
Witch 5 Cleric 5 Oracle 5 Wizard 5 Sorcerer 5 Summoner 4
Conjuration Summoning

This spell functions like summon monster, except it summons a single meladaemon.

Class Levels:
Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6
Conjuration Summoning

Summons 1d3 Tiny celestial or fiendish animals to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1
Conjuration Summoning

Summons an extraplanar creature from the 1st-level list to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Conjuration Summoning

Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Spiritualist 2 Elementalist Wizard 2
Conjuration Summoning

Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Spiritualist 4 Elementalist Wizard 4
Conjuration Summoning

Summons an extraplanar creature from the 5th-level list (or 1d3 from 4th-level list).

Class Levels:
Bard 5 Skald 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Spiritualist 5 Elementalist Wizard 5
Conjuration Summoning

Summons an extraplanar creature from the 7th-level list (or 1d3 from 6th-level list).

Class Levels:
Witch 7 Cleric 7 Oracle 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 Elementalist Wizard 7
Conjuration Summoning

Summons an extraplanar creature from the 8th-level list (or 1d3 from 7th-level list).

Class Levels:
Witch 8 Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8
Conjuration Creation

When you cast this spell, you must hold out a miniature model of the ship you intend to create.

Class Levels:
Bard 4 Skald 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Occultist 3 Warpriest 4 Unchained Summoner 3
Conjuration Summoning

You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate.

Class Levels:
Druid 6 Cleric 6 Oracle 6 Summoner 4
Conjuration Summoning

Summons swarm of bats, rats, or spiders.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Conjuration Summoning

Some people revere more than the deities of distant planes, but also the animals and natural forces of the rugged lands they call home.

Class Levels:
Druid 3 Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Summoner 3
Conjuration Summoning

This spell functions like summon monster, except that it summons a single vanth psychopomp.

Class Levels:
Witch 6 Cleric 6 Oracle 6 Wizard 6 Sorcerer 6 Summoner 5
Necromancy

The target takes damage whenever its summoned creature does.

Class Levels:
Witch 5 Cleric 4 Oracle 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 4
Conjuration Creation

This spell functions like black tentacles , except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach.

Class Levels:
Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Conjuration Teleportation

You instantly transport yourself and touched allies onto the nearest sky-facing surface directly above you.

Class Levels:
Magus 5 Witch 5 Shaman 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Occultist 4 Spiritualist 4
Conjuration Summoning

You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot cube.

Class Levels:
Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Transmutation

When you make an undulating gesture using your hand, the target item changes slightly in shape and appearance to resemble a cross between its original form and that of a venomous animal.

Class Levels:
Druid 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4
Enchantment Compulsion

Object or location attracts certain creatures.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
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