Transmutation
You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all.
Class Levels:
Wizard 5
Sorcerer 5
Summoner 6
Alchemist 4
Spiritualist 6
Enchantment
Compulsion
As dominate person, but any creature.
Class Levels:
Witch 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Summoner 6
Conjuration
Creation
You create a semi-living intelligent draconic servant that loyally obeys and serves you.
Class Levels:
Wizard 3
Paladin 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3
Conjuration
Summoning
Summon 1 giant eagle/3 levels.
Class Levels:
Druid 6
Hunter 6
Summoner 6
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Conjuration
Summoning
When you cast this spell, you beseech a good-aligned outsider for their aid against evil.
Class Levels:
Cleric 6
Paladin 4
Summoner 5
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Investigator 1
Spiritualist 1
Transmutation
A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 5
Transmutation
As energy siege shot, but you can affect any size siege engine.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 6
Transmutation
Humanoid creature doubles in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
1 humanoid creature/level doubles in size.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Transmutation
When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls.
Class Levels:
Druid 1
Magus 1
Witch 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Antipaladin 1
Abjuration
You place a ward on an area that notifies you when a creature exits it.
Class Levels:
Bard 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Occultist 2
Inquisitor 2
Spiritualist 2
Transmutation
Steps into the Ethereal Plane until your next turn to evade an incoming attack or spell.
Class Levels:
Magus 5
Wizard 6
Sorcerer 6
Summoner 5
Transmutation
You become ethereal for 1 round/level.
Class Levels:
Cleric 7
Oracle 7
Wizard 7
Psychic 6
Arcanist 7
Sorcerer 7
Summoner 5
Conjuration
Creation
You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your face.
Class Levels:
Witch 3
Wizard 3
Sorcerer 3
Summoner 2
Occultist 3
Inquisitor 2
Transmutation
Grants eidolon an evolution with 4 evolution points.
Class Levels:
Summoner 3
Transmutation
Grants eidolon two evolutions with a total of 6 evolution points.
Class Levels:
Summoner 4
Transmutation
Grants eidolon an evolution with 2 evolution points.
Class Levels:
Summoner 2
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Spiritualist 1
Conjuration
You animate a portion of the target's blood, causing it to force itself out of the victim's body and form a corrupted water elemental.
Class Levels:
Witch 7
Wizard 7
Sorcerer 7
Summoner 6
Transmutation
Objects or creatures fall slowly.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Spiritualist 1
Elementalist Wizard 1
Conjuration
Creation
This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers.
Class Levels:
Bard 6
Druid 8
Skald 6
Witch 8
Cleric 8
Wizard 8
Sorcerer 8
Summoner 6