Enchantment
Compulsion
Paralyzes one humanoid for 1 round/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Warpriest 2
Bloodrager 3
Inquisitor 2
Antipaladin 2
Transmutation
Create wall or javelins of frozen holy water.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Transmutation
You create a masterwork weapon that has the qualities of ice and holy water.
Class Levels:
Cleric 2
Warpriest 2
Inquisitor 2
Conjuration
Creation
Deal ongoing damage to evil creatures and apply penalties.
Class Levels:
Cleric 3
Paladin 2
Warpriest 3
Inquisitor 3
Evocation
Harms and possibly blinds evil creatures (1d8 damage/2 levels).
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Necromancy
Give a creature a bite attack and a hunger for its own kind's flesh.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Warpriest 4
Antipaladin 3
Spiritualist 4
Transmutation
Target emulates your cleric aura.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Evocation
This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target.
Class Levels:
Magus 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Evocation
Transfer spells to subject.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Spiritualist 4
Conjuration
Calling
This spell summons a bearded devil, causing it to appear where you designate.
Class Levels:
Cleric 3
Wizard 3
Sorcerer 3
Summoner 3
Warpriest 3
Necromancy
Touch attack, 4d8 damage + 1/level (max +20).
Class Levels:
Witch 5
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Spiritualist 4
Necromancy
Touch deals 1d8 damage +1/level (max +5).
Class Levels:
Witch 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Necromancy
Deals 1d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Necromancy
Touch attack, 2d8 damage +1/level (max +10).
Class Levels:
Witch 2
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Antipaladin 3
Spiritualist 2
Necromancy
Deals 2d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Witch 7
Cleric 6
Oracle 6
Shaman 6
Warpriest 6
Inquisitor 6
Necromancy
Touch attack, 3d8 damage +1/level (max +15).
Class Levels:
Witch 4
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 4
Spiritualist 3
Conjuration
Summoning
Wasp swarms attack creatures.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 5
Summoner 4
Warpriest 5
Conjuration
Healing
You can heal a creature, harm an undead creature, or call upon a very recently dead creature to fight beyond death's reach.
Class Levels:
Cleric 6
Hunter 4
Oracle 6
Ranger 4
Paladin 4
Warpriest 6
Inquisitor 6
Conjuration
Creation
Summon armor temporarily replacing your current attire.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Conjuration
Creation
You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Transmutation
Weapon exudes divine fury, granting a bonus on Intimidate checks.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Enchantment
A sense of euphoria suffuses the target, amplifying all sensations, good or bad.
Class Levels:
Bard 1
Skald 1
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 2
Spiritualist 2
Conjuration
Healing
This spell enhances your spells that bring the dead back to life.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Evocation
Dispels invisibility within 5 ft./level.
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Spiritualist 3