Library / Spells / Witch Spells

Witch Level 3 Spells

A witch casts arcane spells drawn from the witch spell list, taught to her by her patron through her familiar. Learn more about the Witch class.

Evocation

Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3
Illusion Glamer

All affected creatures are veiled with a commonplace appearance.

Class Levels:
Bard 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3
Conjuration Creation

A cone of silver darts springs from your hand.

Class Levels:
Magus 3 Witch 3 Wizard 3 Sorcerer 3 Bloodrager 3
Necromancy

You drain the might of the target and transfer that power to another creature.

Class Levels:
Druid 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3
Transmutation

This spell grants the target the ability to swim through the air.

Class Levels:
Druid 3 Witch 3 Cleric 3 Oracle 3 Shaman 3
Enchantment Compulsion

This spell allows you to reach into an evil creature's mind to expose and exploit its susceptibility to whichever of the seven so-called "deadly sins" it is most susceptible to.

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Wizard 3 Paladin 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3
Conjuration Creation

Hampers vision and movement.

Class Levels:
Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3
Necromancy

Corpse answers one question/two levels.

Class Levels:
Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Psychic 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Necromancy

You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target.

Class Levels:
Witch 3 Cleric 3 Shaman 4 Psychic 3 Occultist 4 Inquisitor 2 Antipaladin 2
Divination

Attunes to up to 1 creature or object per 3 levels, allowing mental sensing of distance and health.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3
Transmutation

Spit blinding black adder venom.

Class Levels:
Druid 3 Witch 3 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Warpriest 4
Evocation

You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it.

Class Levels:
Bard 3 Druid 3 Magus 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Paladin 3 Sorcerer 3 Occultist 3 Inquisitor 3
Enchantment Compulsion

You fill your targets with the sudden fear of failure.

Class Levels:
Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3 Antipaladin 3
Transmutation

You temporarily drain youth and vitality from the target and channel it into yourself.

Class Levels:
Druid 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Sorcerer 3
Conjuration Creation

Nauseating vapors, 1 round/level.

Class Levels:
Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3
Conjuration Teleportation

You are able to harness the power of the storm to transport yourself a short distance, by taking the form of a furious, sizzling bolt of elemental electricity.

Class Levels:
Magus 3 Witch 3 Wizard 3 Sorcerer 3
Transmutation

Your hair animates and grapples.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3
Enchantment Compulsion

Compels a subject to follow stated course of action.

Class Levels:
Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2
Conjuration Summoning

Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 Spiritualist 3
Conjuration Creation

This spell functions like black tentacles , except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach.

Class Levels:
Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Conjuration Summoning

You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot cube.

Class Levels:
Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Necromancy

Triggered rune causes nearby creatures to bleed.

Class Levels:
Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 2 Warpriest 3 Bloodrager 2
Transmutation

This spell functions as entangle, except the plants also grow thorns and can fling them up to 15 feet.

Class Levels:
Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3
Transmutation

You grow two additional faces set equidistantly around your head, each embodying a different aspect of your personality that you choose (such as kindliness, joy, or wrath).

Class Levels:
Witch 3 Medium 3 Wizard 3 Arcanist 3 Sorcerer 3
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