Library / Spells / Witch Spells

Witch Spells

A witch casts arcane spells drawn from the witch spell list, taught to her by her patron through her familiar. Learn more about the Witch class.

Enchantment Compulsion

This spell functions like symbol of death, except that all creatures within the radius of a symbol of distraction instead become fascinated by the symbol for 10 minutes per caster level.

Class Levels:
Bard 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Mesmerist 6 Occultist 4
Necromancy

Triggered rune causes nearby creatures to bleed.

Class Levels:
Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 2 Warpriest 3 Bloodrager 2
Enchantment Charm

This spell functions as symbol of death, except that all creatures within 60 feet are affected with uncontrollable laughter (as hideous laughter) for 1 round per caster level.

Class Levels:
Witch 4 Wizard 4 Sorcerer 4 Mesmerist 3
Transmutation

Triggered rune slows all creatures within 60 ft. for 1 round/level.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4
Evocation

This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered on the symbol fills with hurricane-force winds (75 mph).

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 3 Oracle 6 Ranger 3 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6
Enchantment Compulsion

Object or location attracts certain creatures.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Divination

This spell allows you to tap into the natural beauty of your soul and let it shine from your eyes and your speech.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1
Transmutation

When you cast this spell, you mix special tattoo inks into a potion of your choice.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2
Transmutation

This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality.

Class Levels:
Bard 1 Druid 1 Witch 2 Cleric 2 Medium 1 Shaman 1 Wizard 2 Sorcerer 2 Alchemist 1 Occultist 1
Divination

Link lets allies communicate.

Class Levels:
Witch 5 Medium 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Mesmerist 4 Inquisitor 5 Spiritualist 5
Conjuration Teleportation

Instantly transports you as far as 100 miles per level.

Class Levels:
Magus 5 Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Spiritualist 5
Conjuration Teleportation

As teleport, but affects a touched object.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Conjuration Teleportation

As teleport, but no range limit and no off-target arrival.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Conjuration Teleportation

Teleports creatures inside circle.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9 Summoner 6
Transmutation

This spell allows you to witness two divergent decisions and choose which to pursue.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Conjuration Teleportation

When you complete this spell, note your current location and condition, including your hit point total and any ongoing conditions affecting you as well as their durations (e.g.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8
Necromancy

Bring a creature to life for 24 hours.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Transmutation

Note You may cast this spell only if you have the giant subtype.

Class Levels:
Witch 4 Wizard 4 Sorcerer 4
Abjuration

You ward a single object in your possession against theft.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Compulsion

You instill a target with the fear that the nearest other intelligent creature knows her darkest secret.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Paladin 3 Psychic 4 Mesmerist 3 Inquisitor 3
Transmutation

This spell functions as entangle, except the plants also grow thorns and can fling them up to 15 feet.

Class Levels:
Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3
Transmutation

Appear older or younger.

Class Levels:
Druid 5 Witch 4 Hunter 5
Transmutation

You grow two additional faces set equidistantly around your head, each embodying a different aspect of your personality that you choose (such as kindliness, joy, or wrath).

Class Levels:
Witch 3 Medium 3 Wizard 3 Arcanist 3 Sorcerer 3
Divination

You pull forth idealized versions of yourself at various ages from your mind, splitting into three copies of yourself.

Class Levels:
Druid 9 Witch 9 Psychic 9
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