Necromancy
Ray causes 1d6 Str penalty + 1 per 2 levels.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Necromancy
Ray makes subject sickened.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Warpriest 1
Bloodrager 1
Transmutation
You channel magic energy into your own aura, recharging your innate magic abilities.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Transmutation
Humanoid creature halves in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
You transform an improvised weapon into an equivalent simple or martial weapon of masterwork quality.
Class Levels:
Cleric 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Warpriest 1
Inquisitor 1
Transmutation
Temporarily mitigates the fragile quality in targeted weapon or armor.
Class Levels:
Magus 1
Witch 1
Cleric 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Necromancy
When you touch an undead creature, you channel negative energy that heals 1d8 points of damage + 1 point per caster level (maximum +5).
Class Levels:
Wizard 1
Sorcerer 1
Necromancy
Skeletal corpse grows flesh.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Medium 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Warpriest 1
Enchantment
Compulsion
When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer.
Class Levels:
Bard 1
Witch 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Inquisitor 1
Abjuration
You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences.
Class Levels:
Druid 1
Cleric 1
Shaman 1
Wizard 1
Divination
By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.
Class Levels:
Bard 1
Skald 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Occultist 1
Warpriest 1
Necromancy
Makes corpse look like another creature.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Your cape, cloak, or shawl stiffens and maintains its shape even if removed.
Class Levels:
Bard 1
Witch 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Conjuration
Summoning
This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it remains indefinitely.
Class Levels:
Magus 1
Wizard 1
Sorcerer 1
Divination
Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance.
Class Levels:
Bard 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Illusion
Shadow
Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Bloodrager 1
Antipaladin 1
Illusion
Shadow
Create a quasi-real masterwork weapon.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Illusion
Shadow
In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to see.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Inquisitor 1
Abjuration
Invisible disc gives +4 to AC, blocks magic missiles.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Spiritualist 1
Abjuration
Functions as shield other, transferring half the damage taken by your companion creature or familiar to you.
Class Levels:
Druid 1
Witch 1
Ranger 1
Shaman 2
Wizard 1
Paladin 1
Sorcerer 1
Antipaladin 1
Abjuration
You can securely communicate with one creature within range.
Class Levels:
Bard 1
Druid 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Abjuration
A shield of force protects you until you dismiss it in an explosion of electricity.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Evocation
Touch delivers 1d6/level electricity damage (max 5d6).
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Illusion
Figment
Creates minor illusion of your design.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1