Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Transmutation

You attempt to destroy any one robot in range.

Class Levels:
Druid 5 Hunter 5 Wizard 6 Arcanist 6 Sorcerer 6
Divination

This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Divination

This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Divination

This spell functions as per detect thoughts, except you sense significant desires of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Divination

This spell functions like detect evil, except that it detects only outsiders with the evil subtype, as well as the lingering effects caused by their gifts, presence, and spells.

Class Levels:
Bard 0 Magus 0 Witch 0 Cleric 0 Wizard 0 Sorcerer 0
Divination

Detects all spells and magic items within 60 ft.

Class Levels:
Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Divination

This spell functions as detect magic, except that you can glean much more information from the magical auras that you find, and those auras can be found after a much greater length of time.

Class Levels:
Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2 Spiritualist 2
Divination

You detect any metal objects or creatures within a 60-foot cone.

Class Levels:
Bard 1 Wizard 1 Sorcerer 1 Summoner 1 Alchemist 1
Divination

Sense the presence and attributes of mindscapes.

Class Levels:
Medium 2 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Divination

Detects poison in a creature or object.

Class Levels:
Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Antipaladin 1
Divination

You detect radiation in the surrounding area.

Class Levels:
Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1
Divination

Alerts you to magical eavesdropping and opposes scryers with an opposed caster level check.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Inquisitor 4 Spiritualist 4
Divination

Reveals hidden doors within 60 ft.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1
Divination

Allows "listening" to surface thoughts.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 Spiritualist 2
Divination

Reveals undead within 60 ft.

Class Levels:
Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Divination

With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier, measuring from the point you are touching to the direct opposite side of the barrier in a straight line.

Class Levels:
Bard 2 Druid 2 Wizard 2 Sorcerer 2
Evocation

Inflicts 1d8/level energy damage to all creatures within 15 ft.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Abjuration

Your touch creates an invisible circle on a flat surface.

Class Levels:
Cleric 4 Wizard 5 Sorcerer 5
Transmutation

An eidolon temporarily loses 1 evolution +1/five levels.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3
Evocation

A cone of tiny, sparkling slivers as hard and sharp as fled diamonds springs from your outstretched fingers at tremendous speed.

Class Levels:
Wizard 3 Sorcerer 3
Enchantment Compulsion

This spell allows your companion or familiar to intercept any attack that targets you, including those that do not require attack rolls (e.g., chain lightning, hold monster, and magic missile).

Class Levels:
Druid 5 Witch 5 Wizard 5 Sorcerer 5 Antipaladin 4
Conjuration Teleportation

Teleports you a short distance.

Class Levels:
Bard 4 Magus 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 4 Spiritualist 4
Abjuration

Bars extradimensional movement.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Inquisitor 3 Spiritualist 4
Transmutation

This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.

Class Levels:
Magus 5 Cleric 6 Wizard 6 Paladin 4 Sorcerer 6 Bloodrager 4 Inquisitor 5 Antipaladin 4
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