Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Transmutation

Creates difficult terrain and erases tracks, can carry along some creatures and objects.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3
Evocation

Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3
Evocation

Silver scales grant +5 armor bonus to AC and make unarmed/natural strikes bypass DR as silver and good.

Class Levels:
Medium 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3
Abjuration

A shield of force protects you until you dismiss it in an explosion of electricity.

Class Levels:
Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1
Evocation

Touch delivers 1d6/level electricity damage (max 5d6).

Class Levels:
Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1
Illusion Figment

As mirror image, but the duplicates emit electrical damage when destroyed.

Class Levels:
Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Bloodrager 4
Evocation

Deafens all within cone, 5d6 sonic damage.

Class Levels:
Bard 4 Magus 4 Skald 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4
Evocation

Devastating yell deals 10d6 sonic damage; stuns creatures.

Class Levels:
Bard 6 Skald 6 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8
Transmutation

Object shrinks to one-sixteenth size.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3
Evocation

With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of darkness to descend upon the targets of this spell.

Class Levels:
Bard 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Mesmerist 4 Inquisitor 5 Antipaladin 4
Illusion Glamer

All affected creatures are veiled with a commonplace appearance.

Class Levels:
Bard 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3
Evocation

A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures.

Class Levels:
Cleric 6 Wizard 6 Sorcerer 6
Conjuration Teleportation

You teleport up to one ally per five caster levels to your location.

Class Levels:
Cleric 7 Oracle 7 Wizard 7 Sorcerer 7
Illusion Figment

Creates minor illusion of your design.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Illusion Glamer

You protect an area against casual eavesdropping.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Transmutation

Use a scarf as a shield or whip.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Illusion Glamer

This spell generates an illusory silt cloud that drifts around you and moves with you.

Class Levels:
Bard 3 Wizard 3 Sorcerer 3
Conjuration Creation

A cone of silver darts springs from your hand.

Class Levels:
Magus 3 Witch 3 Wizard 3 Sorcerer 3 Bloodrager 3
Evocation

As daylight, except the object touched sheds bright silvery light in a 20-foot radius.

Class Levels:
Bard 3 Druid 3 Cleric 3 Oracle 3 Wizard 3 Paladin 3 Sorcerer 3
Illusion Shadow

Creates partially real double of a creature.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Illusion Shadow

Creates a double of a weak creature.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Abjuration

This spell attempts to transfer a magical effect from a creature you touch to yourself.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Sorcerer 5
Necromancy

You drain the might of the target and transfer that power to another creature.

Class Levels:
Druid 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3
Evocation

Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.

Class Levels:
Druid 6 Magus 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6
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