Necromancy
This spell turns corpses into skeletons that act as crew and obey your commands to the extent of their abilities.
Class Levels:
Witch 4
Cleric 3
Wizard 4
Sorcerer 4
Summoner 4
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1
Necromancy
Haunted
You mix a malign spirit into a piece of food, a drink, or some other item to be consumed (including alchemical items, potions, elixirs, or similar items).
Class Levels:
Witch 1
Medium 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Occultist 1
Necromancy
Animate and possess your own skin as if it were a separate creature.
Class Levels:
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Investigator 2
Divination
Scrying
The caster designates the area of a hemisphere within the spell's range.
Class Levels:
Bard 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Enchantment
Compulsion
This spell allows you to reach into an evil creature's mind to expose and exploit its susceptibility to whichever of the seven so-called "deadly sins" it is most susceptible to.
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Wizard 3
Paladin 2
Sorcerer 3
Mesmerist 2
Warpriest 3
Inquisitor 3
Enchantment
Compulsion
Puts 4 HD of creatures into magical slumber.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Enchantment
Compulsion
Cause a creature to perform a suggested action while asleep.
Class Levels:
Bard 4
Skald 4
Witch 5
Medium 3
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 4
Conjuration
Creation
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
You coat all walls and ceilings within the spell's area with a slick substance.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Conjuration
Creation
Wave boosts creature's speed.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Transmutation
Slough off a target's skin.
Class Levels:
Witch 5
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Occultist 4
Warpriest 5
Spiritualist 4
Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Spiritualist 3
Enchantment
Compulsion
Target is distracted by its sense of self.
Class Levels:
Bard 3
Skald 3
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 3
Transmutation
Create 1 dragon firework/level.
Class Levels:
Bard 2
Skald 2
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, druids have developed a variation of stone shape that other spellcasters have since learned.
Class Levels:
Druid 1
Cleric 2
Wizard 2
Sorcerer 2
Evocation
You throw a ball of elemental ice and snow at a single targetas a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Conjuration
Creation
Blocks vision and slows movement.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Elementalist Wizard 4
Transmutation
Stone, dirt, and other types of earth within the area become more tightly packed.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Conjuration
You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other musical activities.
Class Levels:
Bard 1
Cleric 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Mesmerist 1
Transmutation
Polymorph
Upon casting this spell, you keep your relative shape, but you and your equipment are transformed into semisolid sound.
Class Levels:
Bard 6
Skald 6
Wizard 6
Psychic 6
Sorcerer 6
Alchemist 6
Investigator 6
Evocation
Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Psychic 2
Sorcerer 2
Bloodrager 2
Evocation
Sound moves targets away from you.
Class Levels:
Bard 4
Skald 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Abjuration
Reduce the berserk chance of a construct.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 4