Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells recorded in a spellbook, preparing spells through disciplined study. Learn more about the Wizard class.

Transmutation Level 1

You touch a creature.

Class Levels:
Bard Druid Ranger Wizard
Abjuration Level 1

You touch a willing creature who isn't wearing armor.

Class Levels:
Wizard Sorcerer
Conjuration Cantrip

A spectral, floating hand appears at a point you choose within range.

Class Levels:
Bard Wizard Warlock Sorcerer
Abjuration Level 3

You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can see within range.

Class Levels:
Cleric Wizard Paladin Warlock
Necromancy Level 6

Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's Material component.

Class Levels:
Wizard
Evocation Level 1

You create three glowing darts of magical force.

Class Levels:
Wizard Sorcerer
Illusion Level 2 Ritual

You implant a message within an object in range—a message that is uttered when a trigger condition is met.

Class Levels:
Bard Wizard
Transmutation Level 2

You touch a nonmagical weapon.

Class Levels:
Ranger Wizard Paladin Sorcerer
Conjuration Level 7

You conjure a shimmering door in range that lasts for the duration.

Class Levels:
Bard Wizard
Illusion Level 3 Concentration

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot Cube.

Class Levels:
Bard Wizard Warlock Sorcerer
Enchantment Level 6

You suggest a course of activity—described in no more than 25 words—to twelve or fewer creatures you can see within range that can hear and understand you.

Class Levels:
Bard Wizard Sorcerer
Conjuration Level 8 Concentration

You banish a creature that you can see within range into a labyrinthine demiplane.

Class Levels:
Wizard
Transmutation Cantrip

This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin.

Class Levels:
Bard Druid Cleric Wizard Sorcerer
Transmutation Cantrip

You point toward a creature within range and whisper a message.

Class Levels:
Bard Druid Wizard Sorcerer
Evocation Level 9

Blazing orbs of fire plummet to the ground at four different points you can see within range.

Class Levels:
Wizard Sorcerer
Abjuration Level 8

Until the spell ends, one willing creature you touch has Immunity to Psychic damage and the Charmed condition.

Class Levels:
Bard Wizard
Divination Level 2 Concentration

You drive a spike of psionic energy into the mind of one creature you can see within range.

Class Levels:
Wizard Warlock Sorcerer
Illusion Cantrip

You create a sound or an image of an object within range that lasts for the duration.

Class Levels:
Bard Wizard Warlock Sorcerer
Illusion Level 7

You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain.

Class Levels:
Bard Druid Wizard
Illusion Level 2

Three illusory duplicates of yourself appear in your space.

Class Levels:
Bard Wizard Warlock Sorcerer
Illusion Level 5 Concentration

You gain the Invisible condition at the same time that an illusory double of you appears where you are standing.

Class Levels:
Bard Wizard Warlock
Conjuration Level 2

Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space you can see.

Class Levels:
Wizard Warlock Sorcerer
Enchantment Level 5 Concentration

You attempt to reshape another creature's memories.

Class Levels:
Bard Wizard
Transmutation Level 6 Concentration

Choose an area of terrain no larger than 40 feet on a side within range.

Class Levels:
Druid Wizard Sorcerer